Use STATIC_DRAW as default WebGL buffer usage
This commit is contained in:
@@ -30,7 +30,7 @@ const WebGLBuffer = function(opt_arr, opt_usage) {
|
||||
* @private
|
||||
* @type {number}
|
||||
*/
|
||||
this.usage_ = opt_usage !== undefined ? opt_usage : BufferUsage;
|
||||
this.usage_ = opt_usage !== undefined ? opt_usage : BufferUsage.STATIC_DRAW;
|
||||
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user