Use STATIC_DRAW as default WebGL buffer usage

This commit is contained in:
Frederic Junod
2018-02-08 15:00:30 +01:00
parent b55657b17f
commit 744cea6421

View File

@@ -30,7 +30,7 @@ const WebGLBuffer = function(opt_arr, opt_usage) {
* @private
* @type {number}
*/
this.usage_ = opt_usage !== undefined ? opt_usage : BufferUsage;
this.usage_ = opt_usage !== undefined ? opt_usage : BufferUsage.STATIC_DRAW;
};