#638 let features be dragged
git-svn-id: http://svn.openlayers.org/trunk/openlayers@3958 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
97
examples/drag-feature.html
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97
examples/drag-feature.html
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@@ -0,0 +1,97 @@
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<html xmlns="http://www.w3.org/1999/xhtml">
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<head>
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<title>Drag Feature</title>
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<style type="text/css">
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#map {
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width: 512px;
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height: 350px;
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border: 1px solid gray;
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}
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#controls {
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width: 512px;
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}
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#controlToggle {
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padding-left: 1em;
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}
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#controlToggle li {
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list-style: none;
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}
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</style>
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<script src="../lib/OpenLayers.js"></script>
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<script type="text/javascript">
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<!--
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var map, vectors, controls;
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function init(){
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map = new OpenLayers.Map('map');
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var wms = new OpenLayers.Layer.WMS( "OpenLayers WMS",
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"http://labs.metacarta.com/wms/vmap0?", {layers: 'basic'});
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vectors = new OpenLayers.Layer.Vector("Vector Layer");
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map.addLayers([wms, vectors]);
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map.addControl(new OpenLayers.Control.LayerSwitcher());
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map.addControl(new OpenLayers.Control.MousePosition());
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controls = {
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point: new OpenLayers.Control.DrawFeature(vectors,
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OpenLayers.Handler.Point),
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line: new OpenLayers.Control.DrawFeature(vectors,
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OpenLayers.Handler.Path),
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polygon: new OpenLayers.Control.DrawFeature(vectors,
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OpenLayers.Handler.Polygon),
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drag: new OpenLayers.Control.DragFeature(vectors)
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};
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for(var key in controls) {
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map.addControl(controls[key]);
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}
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map.setCenter(new OpenLayers.LonLat(0, 0), 3);
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document.getElementById('noneToggle').checked = true;
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}
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function toggleControl(element) {
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for(key in controls) {
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var control = controls[key];
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if(element.value == key && element.checked) {
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control.activate();
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} else {
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control.deactivate();
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}
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}
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}
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// -->
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</script>
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</head>
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<body onload="init()">
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<h1>OpenLayers Drag Feature Example</h1>
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<div id="map"></div>
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<div id="controls">
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<ul id="controlToggle">
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<li>
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<input type="radio" name="type" value="none" id="noneToggle"
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onclick="toggleControl(this);" checked="checked" />
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<label for="noneToggle">navigate</label>
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</li>
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<li>
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<input type="radio" name="type" value="point" id="pointToggle" onclick="toggleControl(this);" />
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<label for="pointToggle">draw point</label>
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</li>
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<li>
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<input type="radio" name="type" value="line" id="lineToggle" onclick="toggleControl(this);" />
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<label for="lineToggle">draw line</label>
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</li>
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<li>
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<input type="radio" name="type" value="polygon" id="polygonToggle" onclick="toggleControl(this);" />
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<label for="polygonToggle">draw polygon</label>
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</li>
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<li>
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<input type="radio" name="type" value="drag" id="dragToggle"
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onclick="toggleControl(this);" />
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<label for="dragToggle">drag feature</label>
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</li>
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</ul>
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</div>
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</body>
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</html>
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@@ -138,6 +138,7 @@
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"OpenLayers/Control/Scale.js",
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"OpenLayers/Control/LayerSwitcher.js",
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"OpenLayers/Control/DrawFeature.js",
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"OpenLayers/Control/DragFeature.js",
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"OpenLayers/Control/Panel.js",
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"OpenLayers/Control/SelectFeature.js",
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"OpenLayers/Geometry.js",
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285
lib/OpenLayers/Control/DragFeature.js
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285
lib/OpenLayers/Control/DragFeature.js
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@@ -0,0 +1,285 @@
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/* Copyright (c) 2006 MetaCarta, Inc., published under a modified BSD license.
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* See http://svn.openlayers.org/trunk/openlayers/repository-license.txt
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* for the full text of the license. */
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/**
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* @requires OpenLayers/Control.js
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* @requires OpenLayers/Handler/Drag.js
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* @requires OpenLayers/Handler/Feature.js
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*
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* Class: OpenLayers.Control.DragFeature
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* Move a feature with a drag. Create a new control with the
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* <OpenLayers.Control.DragFeature> constructor.
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*
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* Inherits From:
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* - <OpenLayers.Control>
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*/
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OpenLayers.Control.DragFeature = OpenLayers.Class(OpenLayers.Control, {
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/**
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* APIProperty: geometryTypes
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* {Array(String)} To restrict dragging to a limited set of geometry types,
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* send a list of strings corresponding to the geometry class names.
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*/
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geometryTypes: null,
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/**
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* APIProperty: onDrag
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* {Function} Define this function if you want to know about each move of a
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* feature. The function should expect to receive two arguments: the
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* feature that is being dragged and the pixel location of the mouse.
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*
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* Parameters:
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* feature - {OpenLayers.Feature.Vector} The feature that was dragged.
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* pixel - {OpenLayers.Pixel} The pixel location of the mouse.
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*/
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onDrag: function(feature, pixel) {},
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/**
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* APIProperty: onComplete
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* {Function} Define this function if you want to know when a feature is
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* done dragging. The function should expect to receive two arguments:
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* the feature that is being dragged and the pixel location of the
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* mouse.
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*
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* Parameters:
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* feature - {OpenLayers.Feature.Vector} The feature that was dragged.
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* pixel - {OpenLayers.Pixel} The pixel location of the mouse.
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*/
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onComplete: function(feature, pixel) {},
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/**
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* Property: layer
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* {OpenLayers.Layer.Vector}
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*/
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layer: null,
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/**
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* Property: feature
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* {OpenLayers.Feature.Vector}
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*/
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feature: null,
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/**
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* Property: dragHandler
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* {OpenLayers.Handler.Drag}
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*/
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dragHandler: null,
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/**
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* Property: dragCallbacks
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* {Object} The functions that are sent to the drag handler for callback.
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*/
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dragCallbacks: {},
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/**
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* Property: featureHandler
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* {OpenLayers.Handler.Feature}
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*/
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featureHandler: null,
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/**
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* Property: featureCallbacks
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* {Object} The functions that are sent to the feature handler for callback.
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*/
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featureCallbacks: {},
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/**
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* Property: lastPixel
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* {OpenLayers.Pixel}
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*/
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lastPixel: null,
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/**
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* Constructor: OpenLayers.Control.DragFeature
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* Create a new control to drag features.
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*
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* Parameters:
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* layer - {OpenLayers.Layer.Vector} The layer containing features to be
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* dragged.
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* options - {Object} Optional object whose properties will be set on the
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* control.
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*/
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initialize: function(layer, options) {
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OpenLayers.Control.prototype.initialize.apply(this, [options]);
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this.layer = layer;
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this.dragCallbacks = OpenLayers.Util.extend({down: this.downFeature,
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move: this.moveFeature,
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up: this.upFeature,
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out: this.cancel,
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done: this.doneDragging
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}, this.dragCallbacks);
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this.dragHandler = new OpenLayers.Handler.Drag(this, this.dragCallbacks);
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this.featureCallbacks = OpenLayers.Util.extend({over: this.overFeature,
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out: this.outFeature
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}, this.featureCallbacks);
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var handlerOptions = {geometryTypes: this.geometryTypes};
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this.featureHandler = new OpenLayers.Handler.Feature(this, this.layer,
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this.featureCallbacks,
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handlerOptions);
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},
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/**
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* APIMethod: destroy
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* Take care of things that are not handled in superclass
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*/
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destroy: function() {
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this.layer = null;
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this.dragHandler.destroy();
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this.featureHandler.destroy();
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OpenLayers.Control.prototype.destroy.apply(this, []);
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},
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/**
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* APIMethod: activate
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* Activate the control and the feature handler.
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*
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* Returns:
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* {Boolean} Successfully activated the control and feature handler.
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*/
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activate: function() {
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return (this.featureHandler.activate() &&
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OpenLayers.Control.prototype.activate.apply(this, arguments));
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},
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/**
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* APIMethod: deactivate
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* Deactivate the control and all handlers.
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*
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* Returns:
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* {Boolean} Successfully deactivated the control.
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*/
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deactivate: function() {
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// the return from the handlers is unimportant in this case
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this.dragHandler.deactivate();
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this.featureHandler.deactivate();
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return OpenLayers.Control.prototype.deactivate.apply(this, arguments);
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},
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/**
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* Method: overFeature
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* Called when the feature handler detects a mouse-over on a feature.
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* This activates the drag handler.
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*
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* Parameters:
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* feature - {OpenLayers.Feature.Vector} The selected feature.
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*/
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overFeature: function(feature) {
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if(!this.dragHandler.dragging) {
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this.feature = feature;
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this.dragHandler.activate();
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this.over = true;
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// TBD replace with CSS classes
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this.map.div.style.cursor = "move";
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} else {
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if(this.feature.id == feature.id) {
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this.over = true;
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} else {
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this.over = false;
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}
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}
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},
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/**
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* Method: downFeature
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* Called when the drag handler detects a mouse-down.
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*
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* Parameters:
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* pixel - {OpenLayers.Pixel} Location of the mouse event.
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*/
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downFeature: function(pixel) {
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this.dragHandler.dragging = true;
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this.lastPixel = pixel;
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},
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/**
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* Method: moveFeature
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* Called when the drag handler detects a mouse-move. Also calls the
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* optional onDrag method.
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*
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* Parameters:
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* pixel - {OpenLayers.Pixel} Location of the mouse event.
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*/
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moveFeature: function(pixel) {
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var res = this.map.getResolution();
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this.feature.geometry.move(res * (pixel.x - this.lastPixel.x),
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res * (this.lastPixel.y - pixel.y));
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this.layer.drawFeature(this.feature);
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this.lastPixel = pixel;
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this.onDrag(this.feature, pixel);
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},
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/**
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* Method: upFeature
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* Called when the drag handler detects a mouse-up. Also calls the
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* optional onComplete method.
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*
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* Parameters:
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* pixel - {OpenLayers.Pixel} Location of the mouse event.
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*/
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upFeature: function(pixel) {
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if(!this.over) {
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this.dragHandler.deactivate();
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this.feature = null;
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// TBD replace with CSS classes
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this.map.div.style.cursor = "default";
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}
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},
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/**
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* Method: doneDragging
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* Called when the drag handler is done dragging.
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*
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* Parameters:
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* pixel - {OpenLayers.Pixel} The last event pixel location. If this event
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* came from a mouseout, this may not be in the map viewport.
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*/
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doneDragging: function(pixel) {
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this.onComplete(this.feature, pixel);
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},
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/**
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* Method: outFeature
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* Called when the feature handler detects a mouse-out on a feature.
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*
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* Parameters:
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* feature - {OpenLayers.Feature.Vector} The feature that the mouse left.
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*/
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outFeature: function(feature) {
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if(!this.dragHandler.dragging) {
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this.over = false;
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this.dragHandler.deactivate();
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// TBD replace with CSS classes
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this.map.div.style.cursor = "default";
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} else {
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if(this.feature.id == feature.id) {
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this.over = false;
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}
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}
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},
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/**
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* Method: cancel
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* Called when the drag handler detects a mouse-out (from the map viewport).
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*/
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cancel: function() {
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this.dragHandler.deactivate();
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this.over = false;
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},
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/**
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* Method: setMap
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* Set the map property for the control and all handlers.
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*
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* Parameters:
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* map - {OpenLayers.Map} The control's map.
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*/
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setMap: function(map) {
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this.dragHandler.setMap(map);
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this.featureHandler.setMap(map);
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OpenLayers.Control.prototype.setMap.apply(this, arguments);
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},
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CLASS_NAME: "OpenLayers.Control.DragFeature"
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});
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173
tests/Control/test_DragFeature.html
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173
tests/Control/test_DragFeature.html
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@@ -0,0 +1,173 @@
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<html>
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<head>
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<script src="../../lib/OpenLayers.js"></script>
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<script type="text/javascript">
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function test_Control_DragFeature_constructor(t) {
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t.plan(3);
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var options = {
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geometryTypes: "foo"
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};
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var layer = "bar";
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var control = new OpenLayers.Control.DragFeature(layer, options);
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t.ok(control instanceof OpenLayers.Control.DragFeature,
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"new OpenLayers.Control.DragFeature returns an instance");
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t.eq(control.layer, "bar",
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"constructor sets layer correctly");
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t.eq(control.featureHandler.geometryTypes, "foo",
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"constructor sets options correctly on feature handler");
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}
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function test_Control_DragFeature_destroy(t) {
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t.plan(2);
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var map = new OpenLayers.Map("map");
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var layer = new OpenLayers.Layer.Vector();
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map.addLayer(layer);
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var control = new OpenLayers.Control.DragFeature(layer);
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control.dragHandler.destroy = function() {
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t.ok(true,
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"control.destroy calls destroy on drag handler");
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}
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control.featureHandler.destroy = function() {
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t.ok(true,
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"control.destroy calls destroy on feature handler");
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}
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control.destroy();
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}
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function test_Control_DragFeature_activate(t) {
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t.plan(2);
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var map = new OpenLayers.Map("map");
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var layer = new OpenLayers.Layer.Vector();
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map.addLayer(layer);
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var control = new OpenLayers.Control.DragFeature(layer);
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map.addControl(control);
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t.ok(!control.featureHandler.active,
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"feature handler is not active prior to activating control");
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control.activate();
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t.ok(control.featureHandler.active,
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"feature handler is active after activating control");
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}
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function test_Control_DragFeature_deactivate(t) {
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t.plan(2);
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var map = new OpenLayers.Map("map");
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var layer = new OpenLayers.Layer.Vector();
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map.addLayer(layer);
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var control = new OpenLayers.Control.DragFeature(layer);
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map.addControl(control);
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control.dragHandler.deactivate = function() {
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t.ok(true,
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"control.deactivate calls deactivate on drag handler");
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}
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control.featureHandler.deactivate = function() {
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t.ok(true,
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"control.deactivate calls deactivate on feature handler");
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}
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control.deactivate();
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}
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function test_Control_DragFeature_over(t) {
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t.plan(3);
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var map = new OpenLayers.Map("map");
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var layer = new OpenLayers.Layer.Vector();
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map.addLayer(layer);
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var control = new OpenLayers.Control.DragFeature(layer);
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map.addControl(control);
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control.activate();
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t.ok(!control.dragHandler.active,
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"drag handler is not active before over a feature");
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// simulate a mouseover on a feature
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layer.getFeatureFromEvent = function(evt) {
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return "foo";
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}
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map.events.triggerEvent("mousemove");
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t.eq(control.feature, "foo",
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"control gets the proper feature from the feature handler");
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t.ok(control.dragHandler.active,
|
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"drag handler activated when over a feature");
|
||||
}
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function test_Control_DragFeature_down(t) {
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t.plan(3);
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||||
var map = new OpenLayers.Map("map");
|
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var layer = new OpenLayers.Layer.Vector();
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||||
map.addLayer(layer);
|
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var control = new OpenLayers.Control.DragFeature(layer);
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||||
map.addControl(control);
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|
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control.activate();
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||||
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||||
// simulate a mouseover on a feature
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layer.getFeatureFromEvent = function(evt) {
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return "foo";
|
||||
}
|
||||
map.events.triggerEvent("mousemove");
|
||||
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||||
t.ok(!control.dragHandler.dragging,
|
||||
"control is not dragging before the mousedown");
|
||||
|
||||
// simulate a mousedown on a feature
|
||||
map.events.triggerEvent("mousedown", {xy: "bar", which: 1});
|
||||
|
||||
t.ok(control.dragHandler.dragging,
|
||||
"drag is dragging after the mousedown");
|
||||
t.eq(control.lastPixel, "bar",
|
||||
"mousedown sets the lastPixel correctly");
|
||||
}
|
||||
|
||||
function test_Control_DragFeature_move(t) {
|
||||
t.plan(3);
|
||||
var map = new OpenLayers.Map("map");
|
||||
var layer = new OpenLayers.Layer.Vector();
|
||||
map.addLayer(layer);
|
||||
var control = new OpenLayers.Control.DragFeature(layer);
|
||||
map.addControl(control);
|
||||
map.getResolution = function() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
control.activate();
|
||||
|
||||
// mock up a feature - for the sole purpose of testing mousemove
|
||||
var uid = Math.random();
|
||||
layer.getFeatureFromEvent = function() {
|
||||
var geom = new OpenLayers.Geometry.Point(Math.random(),
|
||||
Math.random());
|
||||
geom.move = function(x, y) {
|
||||
t.eq(x, 2, "move called with dx * res");
|
||||
t.eq(y, -4, "move called with -dy * res");
|
||||
};
|
||||
var feature = new OpenLayers.Feature.Vector(geom);
|
||||
feature.uid = uid;
|
||||
return feature;
|
||||
};
|
||||
layer.drawFeature = function(feature) {
|
||||
t.eq(feature.uid, uid,
|
||||
"layer.drawFeature called with correct feature");
|
||||
};
|
||||
|
||||
// simulate a mouseover on a feature
|
||||
map.events.triggerEvent("mousemove");
|
||||
|
||||
// simulate a mousedown on a feature
|
||||
var down = new OpenLayers.Pixel(0, 0);
|
||||
map.events.triggerEvent("mousedown", {xy: down, which: 1});
|
||||
|
||||
// simulate a mousemove on a feature
|
||||
var move = new OpenLayers.Pixel(1, 2);
|
||||
map.events.triggerEvent("mousemove", {xy: move, which: 1});
|
||||
|
||||
}
|
||||
|
||||
</script>
|
||||
</head>
|
||||
<body>
|
||||
<div id="map" style="width: 400px; height: 250px;"/>
|
||||
</body>
|
||||
</html>
|
||||
@@ -58,6 +58,7 @@
|
||||
<li>test_Tile.html</li>
|
||||
<li>Tile/test_Image.html</li>
|
||||
<li>test_Control.html</li>
|
||||
<li>Control/test_DragFeature.html</li>
|
||||
<li>Control/test_DragPan.html</li>
|
||||
<li>Control/test_OverviewMap.html</li>
|
||||
<li>Control/test_NavToolbar.html</li>
|
||||
|
||||
Reference in New Issue
Block a user