round coordinates of externalGraphic in Canvas renderer, prevent Gecko to blur images p=pgira,me r=ahocevar (closes #3305)
git-svn-id: http://svn.openlayers.org/trunk/openlayers@11977 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
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@@ -232,8 +232,8 @@ OpenLayers.Renderer.Canvas = OpenLayers.Class(OpenLayers.Renderer, {
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var p0 = pt[0];
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var p1 = pt[1];
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if(!isNaN(p0) && !isNaN(p1)) {
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var x = p0 + xOffset;
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var y = p1 + yOffset;
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var x = (p0 + xOffset) | 0;
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var y = (p1 + yOffset) | 0;
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var canvas = this.canvas;
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canvas.globalAlpha = opacity;
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var factor = OpenLayers.Renderer.Canvas.drawImageScaleFactor ||
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