Adding TileManager to mobile build profile, and note in Map.js

As suggested by @probins; see #702.
This commit is contained in:
ahocevar
2013-01-08 14:24:52 +01:00
parent bbc73a21d8
commit 6ce72e9185
2 changed files with 3 additions and 1 deletions

View File

@@ -29,6 +29,7 @@ OpenLayers/Protocol/HTTP.js
OpenLayers/Protocol/WFS.js
OpenLayers/Protocol/WFS/v1_0_0.js
OpenLayers/Strategy/Fixed.js
OpenLayers/TileManager.js
[exclude]

View File

@@ -375,7 +375,8 @@ OpenLayers.Map = OpenLayers.Class({
* APIProperty: tileManager
* {<OpenLayers.TileManager>} If configured at construction time, the map
* will use the TileManager to queue image requests and to cache tile image
* elements.
* elements. Note: make sure that OpenLayers/TileManager.js is included in
* your build profile.
*/
tileManager: null,