Caching array length instead of accessing it with each iteration. r=crschmidt (closes #1636)
git-svn-id: http://svn.openlayers.org/trunk/openlayers@7627 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
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@@ -194,7 +194,7 @@ OpenLayers.Renderer = OpenLayers.Class({
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if(!(features instanceof Array)) {
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features = [features];
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}
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for(var i=0; i<features.length; ++i) {
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for(var i=0, len=features.length; i<len; ++i) {
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this.eraseGeometry(features[i].geometry);
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}
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},
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