Remove View2D typecasts in bind-input example

This commit is contained in:
Éric Lemoine
2013-12-17 10:32:08 +01:00
parent 01d4990a1b
commit 6533aa4aba

View File

@@ -22,14 +22,17 @@ if (!ol.webgl.SUPPORTED) {
var layer = new ol.layer.Tile({
source: new ol.source.OSM()
});
var view = new ol.View2D({
center: [0, 0],
zoom: 2
});
var map = new ol.Map({
layers: [layer],
renderers: ol.RendererHints.createFromQueryData(),
target: 'map',
view: new ol.View2D({
center: [0, 0],
zoom: 2
})
view: view
});
var visible = new ol.dom.Input(document.getElementById('visible'));
@@ -57,10 +60,7 @@ brightness.bindTo('value', layer, 'brightness')
var rotation = new ol.dom.Input(document.getElementById('rotation'));
rotation.bindTo('value', /** @type {ol.View2D} */ (map.getView()), 'rotation')
.transform(parseFloat, String);
rotation.bindTo('value', view, 'rotation').transform(parseFloat, String);
var resolution = new ol.dom.Input(document.getElementById('resolution'));
resolution.bindTo('value',
/** @type {ol.View2D} */ (map.getView()), 'resolution')
.transform(parseFloat, String);
resolution.bindTo('value', view, 'resolution').transform(parseFloat, String);