WorldWind layer was broken for the first load. I never noticed because the
default example doesn't actually load tiles at the first load. git-svn-id: http://svn.openlayers.org/trunk/openlayers@1694 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
@@ -42,7 +42,7 @@ OpenLayers.Layer.WorldWind.prototype =
|
||||
addTile:function(bounds,position) {
|
||||
if (this.map.getResolution() <= (this.lzd/512)
|
||||
&& this.getZoom() <= this.zoomLevels) {
|
||||
|
||||
var url = this.getURL(bounds);
|
||||
return new OpenLayers.Tile.Image(this, position, bounds,
|
||||
url, this.tileSize);
|
||||
} else {
|
||||
|
||||
Reference in New Issue
Block a user