Implement getDataAtPixel for all layer renderers

This commit is contained in:
Tim Schaub
2018-11-16 10:34:03 +01:00
parent 832dadb3af
commit 5ad73f8bbd
6 changed files with 92 additions and 47 deletions
+47 -3
View File
@@ -19,11 +19,14 @@ import {ORDER} from '../../render/replay.js';
import CanvasTileLayerRenderer from './TileLayer.js';
import {getSquaredTolerance as getSquaredRenderTolerance, renderFeature} from '../vector.js';
import {
apply as applyTransform,
create as createTransform,
compose as composeTransform,
invert as invertTransform,
reset as resetTransform,
scale as scaleTransform,
translate as translateTransform
translate as translateTransform,
toString as transformToString
} from '../../transform.js';
import CanvasExecutorGroup, {replayDeclutter} from '../../render/canvas/ExecutorGroup.js';
@@ -71,6 +74,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
const overlayCanvas = this.overlayContext_.canvas;
overlayCanvas.style.position = 'absolute';
overlayCanvas.style.transformOrigin = 'top left';
const container = document.createElement('div');
const style = container.style;
@@ -87,6 +91,13 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
*/
this.container_ = container;
/**
* The transform for rendered pixels to viewport CSS pixels for the overlay canvas.
* @private
* @type {import("../../transform.js").Transform}
*/
this.overlayPixelTransform_ = createTransform();
/**
* Declutter tree.
* @private
@@ -377,11 +388,15 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
const canvas = context.canvas;
const width = Math.round(size[0] * pixelRatio);
const height = Math.round(size[1] * pixelRatio);
this.overlayPixelTransform_[0] = 1 / pixelRatio;
this.overlayPixelTransform_[3] = 1 / pixelRatio;
if (canvas.width != width || canvas.height != height) {
canvas.width = width;
canvas.height = height;
canvas.style.width = (width / pixelRatio) + 'px';
canvas.style.height = (height / pixelRatio) + 'px';
const canvasTransform = transformToString(this.overlayPixelTransform_);
if (canvas.style.transform !== canvasTransform) {
canvas.style.transform = canvasTransform;
}
} else {
context.clearRect(0, 0, width, height);
}
@@ -519,6 +534,35 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
}
}
}
/**
* @inheritdoc
*/
getDataAtPixel(pixel, frameState, hitTolerance) {
let data = super.getDataAtPixel(pixel, frameState, hitTolerance);
if (data) {
return data;
}
const renderPixel = applyTransform(invertTransform(this.overlayPixelTransform_.slice()), pixel.slice());
const context = this.overlayContext_;
try {
data = context.getImageData(Math.round(renderPixel[0]), Math.round(renderPixel[1]), 1, 1).data;
} catch (err) {
if (err.name === 'SecurityError') {
// tainted canvas, we assume there is data at the given pixel (although there might not be)
return new Uint8Array();
}
return data;
}
if (data[3] === 0) {
return null;
}
return data;
}
}