Merge pull request #429 from twpayne/dont-shrink-canvas

Don't shrink canvas
This commit is contained in:
Tom Payne
2013-03-25 04:11:35 -07:00
2 changed files with 72 additions and 25 deletions

View File

@@ -10,6 +10,7 @@ goog.require('ol.Extent');
goog.require('ol.Size');
goog.require('ol.Tile');
goog.require('ol.TileCoord');
goog.require('ol.TileRange');
goog.require('ol.TileState');
goog.require('ol.layer.TileLayer');
goog.require('ol.renderer.Map');
@@ -51,6 +52,18 @@ ol.renderer.canvas.TileLayer = function(mapRenderer, tileLayer) {
*/
this.transform_ = goog.vec.Mat4.createNumber();
/**
* @private
* @type {number}
*/
this.renderedCanvasZ_ = NaN;
/**
* @private
* @type {ol.TileRange}
*/
this.renderedCanvasTileRange_ = null;
/**
* @private
* @type {Array.<ol.Tile|undefined>}
@@ -117,31 +130,63 @@ ol.renderer.canvas.TileLayer.prototype.renderFrame =
var tileRangeWidth = tileRange.getWidth();
var tileRangeHeight = tileRange.getHeight();
var canvasSize = new ol.Size(
tileSize.width * tileRangeWidth, tileSize.height * tileRangeHeight);
var canvasWidth = tileSize.width * tileRange.getWidth();
var canvasHeight = tileSize.height * tileRange.getHeight();
var canvas, context;
if (goog.isNull(this.canvas_)) {
canvas = /** @type {HTMLCanvasElement} */
(goog.dom.createElement(goog.dom.TagName.CANVAS));
canvas.width = canvasSize.width;
canvas.height = canvasSize.height;
canvas.width = canvasWidth;
canvas.height = canvasHeight;
context = /** @type {CanvasRenderingContext2D} */ (canvas.getContext('2d'));
this.canvas_ = canvas;
this.canvasSize_ = canvasSize;
this.context_ = context;
this.renderedTiles_ = new Array(tileRangeWidth * tileRangeHeight);
this.renderedCanvasTileRange_ = null;
} else {
canvas = this.canvas_;
context = this.context_;
if (!this.canvasSize_.equals(canvasSize)) {
canvas.width = canvasSize.width;
canvas.height = canvasSize.height;
this.canvasSize_ = canvasSize;
this.renderedTiles_ = new Array(tileRangeWidth * tileRangeHeight);
if (this.canvasSize_.width < canvasWidth ||
this.canvasSize_.height < canvasHeight) {
canvas.width = canvasWidth;
canvas.height = canvasHeight;
this.renderedCanvasTileRange_ = null;
} else if (z != this.renderedCanvasZ_ ||
!this.renderedCanvasTileRange_.containsTileRange(tileRange)) {
this.renderedCanvasTileRange_ = null;
}
}
var canvasTileRange, canvasTileRangeWidth, minX, minY;
if (z != this.renderedCanvasZ_ ||
goog.isNull(this.renderedCanvasTileRange_)) {
if (goog.isNull(this.canvasSize_)) {
this.canvasSize_ = new ol.Size(canvasWidth, canvasHeight);
} else {
this.canvasSize_.width = canvasWidth;
this.canvasSize_.height = canvasHeight;
}
canvasTileRangeWidth = canvasWidth / tileSize.width;
var canvasTileRangeHeight = canvasHeight / tileSize.height;
minX = tileRange.minX +
Math.floor((canvasTileRangeWidth - tileRange.getWidth()) / 2);
minY = tileRange.minY +
Math.floor((canvasTileRangeHeight - tileRange.getHeight()) / 2);
this.renderedCanvasZ_ = z;
this.renderedCanvasTileRange_ = new ol.TileRange(
minX, minY,
minX + canvasTileRangeWidth - 1, minY + canvasTileRangeHeight - 1);
this.renderedTiles_ =
new Array(canvasTileRangeWidth * canvasTileRangeHeight);
canvasTileRange = this.renderedCanvasTileRange_;
} else {
canvasTileRange = this.renderedCanvasTileRange_;
canvasTileRangeWidth = canvasTileRange.getWidth();
}
goog.asserts.assert(!goog.isNull(this.canvasSize_));
goog.asserts.assert(canvasTileRange.containsTileRange(tileRange));
/**
* @type {Object.<number, Object.<string, ol.Tile>>}
*/
@@ -178,10 +223,10 @@ ol.renderer.canvas.TileLayer.prototype.renderFrame =
var zs = goog.array.map(goog.object.getKeys(tilesToDrawByZ), Number);
goog.array.sort(zs);
var opaque = tileSource.getOpaque();
var origin = tileGrid.getTileCoordExtent(
new ol.TileCoord(z, tileRange.minX, tileRange.maxY)).getTopLeft();
var origin = tileGrid.getTileCoordExtent(new ol.TileCoord(
z, canvasTileRange.minX, canvasTileRange.maxY)).getTopLeft();
var currentZ, i, index, scale, tileCoordKey, tileExtent, tilesToDraw;
var ix, iy, interimTileExtent, interimTileRange, maxX, maxY, minX, minY;
var ix, iy, interimTileExtent, interimTileRange, maxX, maxY;
var height, width;
for (i = 0; i < zs.length; ++i) {
currentZ = zs[i];
@@ -190,11 +235,12 @@ ol.renderer.canvas.TileLayer.prototype.renderFrame =
if (currentZ == z) {
for (tileCoordKey in tilesToDraw) {
tile = tilesToDraw[tileCoordKey];
index = (tile.tileCoord.y - tileRange.minY) * tileRangeWidth +
(tile.tileCoord.x - tileRange.minX);
index =
(tile.tileCoord.y - canvasTileRange.minY) * canvasTileRangeWidth +
(tile.tileCoord.x - canvasTileRange.minX);
if (this.renderedTiles_[index] != tile) {
x = tileSize.width * (tile.tileCoord.x - tileRange.minX);
y = tileSize.height * (tileRange.maxY - tile.tileCoord.y);
x = tileSize.width * (tile.tileCoord.x - canvasTileRange.minX);
y = tileSize.height * (canvasTileRange.maxY - tile.tileCoord.y);
tileState = tile.getState();
if (tileState == ol.TileState.EMPTY || !opaque) {
context.clearRect(x, y, tileSize.width, tileSize.height);
@@ -223,14 +269,15 @@ ol.renderer.canvas.TileLayer.prototype.renderFrame =
}
interimTileRange =
tileGrid.getTileRangeForExtentAndZ(tileExtent, z);
minX = Math.max(interimTileRange.minX, tileRange.minX);
maxX = Math.min(interimTileRange.maxX, tileRange.maxX);
minY = Math.max(interimTileRange.minY, tileRange.minY);
maxY = Math.min(interimTileRange.maxY, tileRange.maxY);
minX = Math.max(interimTileRange.minX, canvasTileRange.minX);
maxX = Math.min(interimTileRange.maxX, canvasTileRange.maxX);
minY = Math.max(interimTileRange.minY, canvasTileRange.minY);
maxY = Math.min(interimTileRange.maxY, canvasTileRange.maxY);
for (ix = minX; ix <= maxX; ++ix) {
for (iy = minY; iy <= maxY; ++iy) {
this.renderedTiles_[(iy - tileRange.minY) * tileRangeWidth +
(ix - tileRange.minX)] = undefined;
index = (iy - canvasTileRange.minY) * canvasTileRangeWidth +
(ix - canvasTileRange.minX);
this.renderedTiles_[index] = undefined;
}
}
}

View File

@@ -80,7 +80,7 @@ ol.TileRange.prototype.contains = function(tileCoord) {
*/
ol.TileRange.prototype.containsTileRange = function(tileRange) {
return this.minX <= tileRange.minX && tileRange.maxX <= this.maxX &&
this.minY <= tileRange.minY && tileRange.minY <= this.maxY;
this.minY <= tileRange.minY && tileRange.maxY <= this.maxY;
};