Use a function to get the value of the gradient
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@@ -294,7 +294,9 @@ class Heatmap extends VectorLayer {
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gl_FragColor.rgb *= gl_FragColor.a;
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}`,
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uniforms: {
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u_gradientTexture: this.gradient_
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u_gradientTexture: function() {
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return this.gradient_;
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}.bind(this)
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}
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}
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]
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