Fix use of ol.IView2D in ol.interaction.DragRotate

This commit is contained in:
Tom Payne
2013-12-13 15:13:52 +01:00
parent d43eb6dcb7
commit 49369b8800
+5 -4
View File
@@ -74,11 +74,12 @@ ol.interaction.DragRotate.prototype.handleDrag = function(mapBrowserEvent) {
ol.interaction.DragRotate.prototype.handleDragEnd = function(mapBrowserEvent) { ol.interaction.DragRotate.prototype.handleDragEnd = function(mapBrowserEvent) {
var map = mapBrowserEvent.map; var map = mapBrowserEvent.map;
// FIXME works for View2D only // FIXME works for View2D only
var view = map.getView().getView2D(); var view = map.getView();
view.setHint(ol.ViewHint.INTERACTING, -1); view.setHint(ol.ViewHint.INTERACTING, -1);
var view2DState = view.getView2DState(); var view2D = view.getView2D();
ol.interaction.Interaction.rotate(map, view, view2DState.rotation, undefined, var view2DState = view2D.getView2DState();
ol.interaction.DRAGROTATE_ANIMATION_DURATION); ol.interaction.Interaction.rotate(map, view2D, view2DState.rotation,
undefined, ol.interaction.DRAGROTATE_ANIMATION_DURATION);
}; };