Fix use of ol.IView2D in ol.interaction.DragRotate
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@@ -74,11 +74,12 @@ ol.interaction.DragRotate.prototype.handleDrag = function(mapBrowserEvent) {
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ol.interaction.DragRotate.prototype.handleDragEnd = function(mapBrowserEvent) {
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var map = mapBrowserEvent.map;
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// FIXME works for View2D only
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var view = map.getView().getView2D();
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var view = map.getView();
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view.setHint(ol.ViewHint.INTERACTING, -1);
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var view2DState = view.getView2DState();
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ol.interaction.Interaction.rotate(map, view, view2DState.rotation, undefined,
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ol.interaction.DRAGROTATE_ANIMATION_DURATION);
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var view2D = view.getView2D();
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var view2DState = view2D.getView2DState();
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ol.interaction.Interaction.rotate(map, view2D, view2DState.rotation,
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undefined, ol.interaction.DRAGROTATE_ANIMATION_DURATION);
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};
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