ol.animate.rotate takes an optional anchor
This commit is contained in:
committed by
Frederic Junod
parent
00917b7262
commit
3c86dba3a8
@@ -4,6 +4,7 @@ goog.provide('ol.animation');
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goog.require('ol.PreRenderFunction');
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goog.require('ol.ViewHint');
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goog.require('ol.coordinate');
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goog.require('ol.easing');
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@@ -92,6 +93,8 @@ ol.animation.rotate = function(options) {
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var duration = goog.isDef(options.duration) ? options.duration : 1000;
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var easing = goog.isDef(options.easing) ?
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options.easing : ol.easing.inAndOut;
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var anchor = goog.isDef(options.anchor) ?
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options.anchor : null;
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return (
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/**
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@@ -106,9 +109,15 @@ ol.animation.rotate = function(options) {
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} else if (frameState.time < start + duration) {
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var delta = 1 - easing((frameState.time - start) / duration);
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var deltaRotation =
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sourceRotation - frameState.view2DState.rotation;
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(sourceRotation - frameState.view2DState.rotation) * delta;
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frameState.animate = true;
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frameState.view2DState.rotation += delta * deltaRotation;
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frameState.view2DState.rotation += deltaRotation;
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if (!goog.isNull(anchor)) {
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var center = frameState.view2DState.center;
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ol.coordinate.sub(center, anchor);
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ol.coordinate.rotate(center, deltaRotation);
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ol.coordinate.add(center, anchor);
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}
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frameState.viewHints[ol.ViewHint.ANIMATING] += 1;
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return true;
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} else {
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