Use getLoadWrapX() to determine extent to load
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committed by
Andreas Hocevar
parent
b560dab513
commit
3b760dc308
@@ -375,8 +375,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
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const gutter = Math.max(getWidth(extent) / 2, worldWidth);
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const gutter = Math.max(getWidth(extent) / 2, worldWidth);
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extent[0] = projectionExtent[0] - gutter;
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extent[0] = projectionExtent[0] - gutter;
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extent[2] = projectionExtent[2] + gutter;
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extent[2] = projectionExtent[2] + gutter;
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// Except for Graticule use this for loading features
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if (vectorSource.getLoadWrapX()) {
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if (typeof /** @type {?} */ (vectorLayer).getMeridians !== 'function') {
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loadExtent = extent;
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loadExtent = extent;
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}
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}
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const worldsAway = Math.floor((center[0] - projectionExtent[0]) / worldWidth);
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const worldsAway = Math.floor((center[0] - projectionExtent[0]) / worldWidth);
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