From 3b760dc3083965f77ebcd2473974ef5361ce4fc0 Mon Sep 17 00:00:00 2001 From: mike-000 <49240900+mike-000@users.noreply.github.com> Date: Sat, 28 Mar 2020 21:10:41 +0000 Subject: [PATCH] Use getLoadWrapX() to determine extent to load --- src/ol/renderer/canvas/VectorLayer.js | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/ol/renderer/canvas/VectorLayer.js b/src/ol/renderer/canvas/VectorLayer.js index 3429f64106..bdfe6c2e5b 100644 --- a/src/ol/renderer/canvas/VectorLayer.js +++ b/src/ol/renderer/canvas/VectorLayer.js @@ -375,8 +375,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer { const gutter = Math.max(getWidth(extent) / 2, worldWidth); extent[0] = projectionExtent[0] - gutter; extent[2] = projectionExtent[2] + gutter; - // Except for Graticule use this for loading features - if (typeof /** @type {?} */ (vectorLayer).getMeridians !== 'function') { + if (vectorSource.getLoadWrapX()) { loadExtent = extent; } const worldsAway = Math.floor((center[0] - projectionExtent[0]) / worldWidth);