Always use goog.vec.Mat4.Number instead of goog.vec.Mat.AnyType
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@@ -97,7 +97,7 @@ ol.vec.Mat4.makeSaturation = function(matrix, value) {
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* transformed vector into resultVec. The input vector is multiplied against the
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* upper 2x4 matrix omitting the projective component.
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*
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* @param {goog.vec.Mat4.AnyType} mat The matrix supplying the transformation.
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* @param {goog.vec.Mat4.Number} mat The matrix supplying the transformation.
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* @param {Array.<number>} vec The 3 element vector to transform.
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* @param {Array.<number>} resultVec The 3 element vector to receive the results
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* (may be vec).
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