Always use goog.vec.Mat4.Number instead of goog.vec.Mat.AnyType

This commit is contained in:
Tom Payne
2013-12-13 16:44:26 +01:00
parent 5f0ea858ec
commit 3681b3c669
4 changed files with 6 additions and 6 deletions
+1 -1
View File
@@ -97,7 +97,7 @@ ol.vec.Mat4.makeSaturation = function(matrix, value) {
* transformed vector into resultVec. The input vector is multiplied against the
* upper 2x4 matrix omitting the projective component.
*
* @param {goog.vec.Mat4.AnyType} mat The matrix supplying the transformation.
* @param {goog.vec.Mat4.Number} mat The matrix supplying the transformation.
* @param {Array.<number>} vec The 3 element vector to transform.
* @param {Array.<number>} resultVec The 3 element vector to receive the results
* (may be vec).