Adding strategy and protocol base classes for better vector behavior. This just sets the common API for strategy and protocol. In general, a vector layer can have many strategies. A setLayer method gets called on each of these layers. When a layer is added to a map, any strategies on that layer get activated. When the layer is destroyed, any strategies get destroyed (this could be changed to deactivate for symmetry). A vector layer may also have a protocol. A protocol is typically constructed with a format. The layer doesn't need to know about the format. The protocol doesn't need to know about the layer. Strategies coordinate feature management for a layer. Specific strategies and protocols to follow. r=crschmidt (closes #1646)
git-svn-id: http://svn.openlayers.org/trunk/openlayers@7650 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
@@ -180,6 +180,8 @@
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"OpenLayers/Renderer/SVG.js",
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"OpenLayers/Renderer/VML.js",
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"OpenLayers/Layer/Vector.js",
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"OpenLayers/Strategy.js",
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"OpenLayers/Protocol.js",
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"OpenLayers/Layer/PointTrack.js",
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"OpenLayers/Layer/GML.js",
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"OpenLayers/Style.js",
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@@ -126,6 +126,18 @@ OpenLayers.Layer.Vector = OpenLayers.Class(OpenLayers.Layer, {
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*/
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styleMap: null,
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/**
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* Property: strategies
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* {Array(<OpenLayers.Strategy>})} Optional list of strategies for the layer.
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*/
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strategies: null,
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/**
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* Property: protocol
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* {<OpenLayers.Protocol>} Optional protocol for the layer.
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*/
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protocol: null,
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/**
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* Property: renderers
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* {Array(String)} List of supported Renderer classes. Add to this list to
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@@ -194,6 +206,14 @@ OpenLayers.Layer.Vector = OpenLayers.Class(OpenLayers.Layer, {
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this.features = [];
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this.selectedFeatures = [];
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// Allow for custom layer behavior
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if(this.strategies){
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for(var i=0, len=this.strategies.length; i<len; i++) {
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this.strategies[i].setLayer(this);
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}
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}
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},
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/**
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@@ -201,6 +221,16 @@ OpenLayers.Layer.Vector = OpenLayers.Class(OpenLayers.Layer, {
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* Destroy this layer
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*/
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destroy: function() {
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if (this.stategies) {
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for(var i=0, len=this.strategies.length; i<len; i++) {
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this.strategies[i].destroy();
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}
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this.strategies = null;
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}
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if (this.protocol) {
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this.protocol.destroy();
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this.protocol = null;
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}
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this.destroyFeatures();
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this.features = null;
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this.selectedFeatures = null;
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@@ -258,6 +288,11 @@ OpenLayers.Layer.Vector = OpenLayers.Class(OpenLayers.Layer, {
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this.renderer.map = this.map;
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this.renderer.setSize(this.map.getSize());
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}
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if(this.strategies) {
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for(var i=0, len=this.strategies.length; i<len; i++) {
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this.strategies[i].activate();
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}
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}
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},
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/**
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169
lib/OpenLayers/Protocol.js
Executable file
169
lib/OpenLayers/Protocol.js
Executable file
@@ -0,0 +1,169 @@
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/* Copyright (c) 2006-2008 MetaCarta, Inc., published under the Clear BSD
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* license. See http://svn.openlayers.org/trunk/openlayers/license.txt for the
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* full text of the license. */
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/**
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* Class: OpenLayers.Protocol
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* Abstract vector layer protocol class. Not to be instantiated directly. Use
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* one of the protocol subclasses instead.
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*/
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OpenLayers.Protocol = OpenLayers.Class({
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/**
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* Property: format
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* {<OpenLayers.Format>}
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*/
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format: null,
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/**
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* Property: options
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* Any options sent to the constructor.
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*/
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options: null,
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/**
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* Constructor: OpenLayers.Protocol
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* Abstract class for vector protocols. Create instances of a subclass.
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*
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* Parameters:
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* options - {Object} Optional object whose properties will be set on the
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* instance.
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*/
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initialize: function(options) {
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OpenLayers.Util.extend(this, options);
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this.options = options;
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},
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/**
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* APIMethod: destroy
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* Clean up the protocol.
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*/
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destroy: function() {
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this.options = null;
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this.format = null;
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},
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/**
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* Method: read
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* Construct a request for reading new features.
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*
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* Parameters:
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* options - {Object} Optional object for configuring the request.
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*/
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read: function() {
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},
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/**
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* Method: create
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* Construct a request for writing newly created features.
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*
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* Parameters:
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* features - {Array({<OpenLayers.Feature.Vector>})} or
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* {<OpenLayers.Feature.Vector>}
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* options - {Object} Optional object for configuring the request.
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*/
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create: function() {
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},
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/**
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* Method: update
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* Construct a request updating modified features.
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*
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* Parameters:
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* features - {Array({<OpenLayers.Feature.Vector>})} or
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* {<OpenLayers.Feature.Vector>}
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* options - {Object} Optional object for configuring the request.
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*/
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update: function() {
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},
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/**
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* Method: delete
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* Construct a request deleting a removed feature.
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*
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* Parameters:
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* feature - {<OpenLayers.Feature.Vector>}
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* options - {Object} Optional object for configuring the request.
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*/
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"delete": function() {
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},
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/**
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* Method: commit
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* Go over the features and for each take action
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* based on the feature state. Possible actions are create,
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* update and delete.
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*
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* Parameters:
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* features - {Array({<OpenLayers.Feature.Vector>})}
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* options - {Object} Map of options, the keys of the map are
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* 'create', 'update', and 'delete'
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*/
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commit: function() {
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},
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CLASS_NAME: "OpenLayers.Protocol"
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});
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/**
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* Class: OpenLayers.Protocol.Response
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* Protocols return Response objects to their users.
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*/
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OpenLayers.Protocol.Response = new OpenLayers.Class({
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/**
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* Property: code
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* {Integer} - OpenLayers.Protocol.Response.SUCCESS or
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* OpenLayers.Protocol.Response.FAILURE
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*/
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code: null,
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/**
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* Property: features
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* {Array({<OpenLayers.Feature.Vector>})} or {<OpenLayers.Feature.Vector>}
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* The features returned in the response by the server.
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*/
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features: null,
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/**
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* Property: reqFeatures
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* {Array({<OpenLayers.Feature.Vector>})} or {<OpenLayers.Feature.Vector>}
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* The features provided by the user and placed in the request by the
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* protocol.
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*/
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reqFeatures: null,
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/**
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* Property: priv
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*/
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priv: null,
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/**
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* Constructor: OpenLayers.Protocol.Response
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*
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* Parameters:
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* options - {Object} Optional object whose properties will be set on the
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* instance.
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*/
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initialize: function(options) {
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OpenLayers.Util.extend(this, options);
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},
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/**
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* Method: success
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*
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* Returns:
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* {Boolean} - true on success, false otherwise
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*/
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success: function() {
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return !!(this.code & OpenLayers.Protocol.Response.SUCCESS_MASK);
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},
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CLASS_NAME: "OpenLayers.Protocol.Response"
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});
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OpenLayers.Protocol.Response.SUCCESS_MASK = 0x000000ff;
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OpenLayers.Protocol.Response.SUCCESS = 0x00000001;
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OpenLayers.Protocol.Response.FAILURE_MASK = 0x0000ff00;
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OpenLayers.Protocol.Response.FAILURE = 0x00000100;
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72
lib/OpenLayers/Strategy.js
Executable file
72
lib/OpenLayers/Strategy.js
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@@ -0,0 +1,72 @@
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/* Copyright (c) 2006-2008 MetaCarta, Inc., published under the Clear BSD
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* license. See http://svn.openlayers.org/trunk/openlayers/license.txt for the
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* full text of the license. */
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/**
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* Class: OpenLayers.Strategy
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* Abstract vector layer strategy class. Not to be instantiated directly. Use
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* one of the strategy subclasses instead.
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*/
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OpenLayers.Strategy = OpenLayers.Class({
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/**
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* Property: layer
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* {<OpenLayers.Layer.Vector>}
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*/
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layer: null,
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/**
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* Property: options
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* {Object} Any options sent to the constructor.
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*/
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options: null,
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/**
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* Constructor: OpenLayers.Strategy
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* Abstract class for vector strategies. Create instances of a subclass.
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*
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* Parameters:
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* options - {Object} Optional object whose properties will be set on the
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* instance.
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*/
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initialize: function(options) {
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OpenLayers.Util.extend(this, options);
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this.options = options;
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},
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/**
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* APIMethod: destroy
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* Clean up the strategy.
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*/
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destroy: function() {
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this.deactivate();
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this.layer = null;
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},
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/**
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* Method: setLayer.
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*
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* Parameters:
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* {<OpenLayers.Layer.Vector>}
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*/
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setLayer: function(layer) {
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this.layer = layer;
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},
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/**
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* Method: activate
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* Activate the strategy. Register any listeners, do appropriate setup.
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*/
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activate: function() {
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},
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/**
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* Method: deactivate
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* Deactivate the strategy. Unregister any listeners, do appropriate
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* tear-down.
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*/
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deactivate: function() {
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},
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CLASS_NAME: "OpenLayers.Strategy"
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});
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30
tests/Protocol.html
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30
tests/Protocol.html
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@@ -0,0 +1,30 @@
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<html>
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<head>
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<script src="../lib/OpenLayers.js"></script>
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<script type="text/javascript">
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function test_initialize(t) {
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t.plan(2);
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var options = {};
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var protocol = new OpenLayers.Protocol(options);
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t.ok(protocol instanceof OpenLayers.Protocol,
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"new OpenLayers.Protocol returns object" );
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t.eq(protocol.options, options, "constructor sets this.options");
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}
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function test_destroy(t) {
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t.plan(1);
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var protocol = new OpenLayers.Protocol({
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format: 'foo'
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});
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protocol.destroy();
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t.eq(protocol.format, null, "destroy nullify protocol.format");
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}
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</script>
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</head>
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<body>
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</body>
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</html>
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30
tests/Strategy.html
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30
tests/Strategy.html
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@@ -0,0 +1,30 @@
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<html>
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<head>
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<script src="../lib/OpenLayers.js"></script>
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<script type="text/javascript">
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function test_initialize(t) {
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t.plan(2);
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var options = {};
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var strategy = new OpenLayers.Strategy(options);
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t.ok(strategy instanceof OpenLayers.Strategy,
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"new OpenLayers.Strategy returns object" );
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t.eq(strategy.options, options, "constructor sets this.options");
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}
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function test_destroy(t) {
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t.plan(1);
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var strategy = new OpenLayers.Strategy({
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layer: 'foo'
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});
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strategy.destroy();
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t.eq(strategy.layer, null, "destroy nullify protocol.layer");
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}
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</script>
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</head>
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<body>
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</body>
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</html>
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@@ -110,6 +110,7 @@
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<li>Popup/AnchoredBubble.html</li>
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<li>Popup/FramedCloud.html</li>
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<li>Projection.html</li>
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<li>Protocol.html</li>
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<li>Renderer.html</li>
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<li>Renderer/Elements.html</li>
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<li>Renderer/SVG.html</li>
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@@ -117,6 +118,7 @@
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<li>Request.html</li>
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<li>Request/XMLHttpRequest.html</li>
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<li>Rule.html</li>
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<li>Strategy.html</li>
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<li>Style.html</li>
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<li>StyleMap.html</li>
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<li>Tile.html</li>
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