Clarifications on fallThorugh (see #829)
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@@ -70,12 +70,7 @@ Corresponding issue/pull requests:
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## Map property fallThrough defaults to false
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The behaviour controlled by map property fallThrough wasn't consistent and changes
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has been made to fix that. The change means that some events will fall through as
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was intended with fallThrough set to true. Defaulting fallThrough to false after
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this change is sensible in most situations and will probably be what most
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applications expect, but if you previously relied on events beeing passed through
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you will probably want to set fallThrough to true.
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The behaviour controlled by map property fallThrough wasn't consistent (some events were swallowed even with fallThrough set to true) and changes have been made to fix that. Defaulting fallThrough to false after this change is sensible in most situations and will probably be what most applications expect, but if you previously relied on pointer or keyboard events being passed through you will probably want to set fallThrough to true.
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Behavioural change was made in this commit:
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