[ol.layer.XYZ] a tiling fix
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@@ -130,26 +130,22 @@ ol.layer.XYZ.prototype.getData = function(bounds, resolution) {
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offsetY = Math.floor(
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(tileOriginY - boundsMaxY) / tileHeightGeo),
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gridWidth = Math.ceil(
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(boundsMaxX - boundsMinX) / tileWidthGeo),
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gridHeight = Math.ceil(
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(boundsMaxY - boundsMinY) / tileHeightGeo);
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gridLeft = tileOriginX + tileWidthGeo * offsetX,
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gridTop = tileOriginY - tileHeightGeo * offsetY;
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var tiles = [],
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tile,
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url,
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i, ii,
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j, jj;
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for (i=0, ii=gridWidth; i<ii; i++) {
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var tiles = [], tile, url, i = 0, j;
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while (gridTop - (i * tileHeightGeo) > boundsMinY) {
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tiles[i] = [];
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for (j=0, jj=gridHeight; j<jj; j++) {
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j = 0;
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while (gridLeft + (j * tileWidthGeo) < boundsMaxX) {
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url = me.url_.replace('{x}', offsetX + i + '')
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.replace('{y}', offsetY + j + '')
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.replace('{z}', zoom);
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tile = new ol.Tile(url);
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tiles[i][j] = tile;
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j++;
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}
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i++;
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}
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return new ol.TileSet(tiles, tileWidth, tileHeight, resolution);
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