Improve Draw type to mode conversion
Throw error if Draw is configured with an invalid type.
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@@ -1227,23 +1227,21 @@ export function createBox() {
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* @return {Mode} Drawing mode.
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*/
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function getMode(type) {
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let mode;
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if (type === GeometryType.POINT || type === GeometryType.MULTI_POINT) {
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mode = Mode.POINT;
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} else if (
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type === GeometryType.LINE_STRING ||
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type === GeometryType.MULTI_LINE_STRING
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) {
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mode = Mode.LINE_STRING;
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} else if (
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type === GeometryType.POLYGON ||
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type === GeometryType.MULTI_POLYGON
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) {
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mode = Mode.POLYGON;
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} else if (type === GeometryType.CIRCLE) {
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mode = Mode.CIRCLE;
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switch (type) {
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case GeometryType.POINT:
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case GeometryType.MULTI_POINT:
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return Mode.POINT;
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case GeometryType.LINE_STRING:
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case GeometryType.MULTI_LINE_STRING:
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return Mode.LINE_STRING;
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case GeometryType.POLYGON:
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case GeometryType.MULTI_POLYGON:
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return Mode.POLYGON;
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case GeometryType.CIRCLE:
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return Mode.CIRCLE;
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default:
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throw new Error('Invalid type: ' + type);
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}
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return /** @type {!Mode} */ (mode);
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}
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export default Draw;
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@@ -1381,7 +1381,7 @@ describe('ol.interaction.Draw', function () {
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describe('#getOverlay', function () {
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it('returns the feature overlay layer', function () {
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const draw = new Draw({});
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const draw = new Draw({type: 'Point'});
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expect(draw.getOverlay()).to.eql(draw.overlay_);
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});
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});
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