Add an example for various blend modes
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examples/blend-modes.css
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examples/blend-modes.css
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.map{
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background-repeat: repeat;
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background-image: url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAoAAAAKCAYAAACNMs+9AAAABHNCSVQICAgIfAhkiAAAAAlwSFlzAAAN1wAADdcBQiibeAAAABl0RVh0U29mdHdhcmUAd3d3Lmlua3NjYXBlLm9yZ5vuPBoAAAApSURBVBiVY7x///5/BjSgqKjIiC7GhC6ACwygQgxHMzAwMGDz4FDwDAD5/wevjSk4mwAAAABJRU5ErkJggg==);
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}
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examples/blend-modes.html
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examples/blend-modes.html
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---
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template: example.html
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title: Blend modes example
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shortdesc: Shows how to change the canvas compositing / blending mode in post- and precompose eventhandlers.
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docs: >
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<p>This example shows how to change the canvas compositing / blending mode in
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post- and precompose event handlers. The Canvas 2D API provides the property
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<code>globalCompositeOperation</code> with which one can influence which
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composition operation will be used when drawing on the canvas. The various
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options are well described on the <a href="https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/globalCompositeOperation">MDN
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documentation page</a>.</p>
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<p>In this example three circles on the corners of an equilateral triangle are
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drawn with red, green or blue styles respectively. By setting the
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<code>globalCompositeOperation</code> you can change how these colors turn out
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when they are combined on the map.</p>
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<p>You can select an operation in the select-field and you can also control
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which layers will be affected by the chosen operation through the layer
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checkboxes.</p>
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tags: "blendmode, blend-mode, blend mode, blendingmode, blending-mode, blending mode, composition, compositing, canvas, vector"
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---
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<div class="row-fluid">
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<div class="span12">
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<div id="map" class="map"></div>
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</div>
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</div>
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<div class="row-fluid">
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<div class="span12">
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<form class="form-horizontal">
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<label>
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<select id="blend-mode" class="form-control">
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<option value="source-over">source-over (default)</option>
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<option>source-in</option>
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<option>source-out</option>
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<option>source-atop</option>
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<option>destination-over</option>
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<option>destination-in</option>
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<option>destination-out</option>
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<option>destination-atop</option>
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<option>lighter</option>
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<option>copy</option>
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<option>xor</option>
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<option>multiply</option>
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<option>screen</option>
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<option>overlay</option>
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<option>darken</option>
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<option>lighten</option>
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<option>color-dodge</option>
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<option>color-burn</option>
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<option>hard-light</option>
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<option>soft-light</option>
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<option selected>difference</option>
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<option>exclusion</option>
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<option>hue</option>
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<option>saturation</option>
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<option>color</option>
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<option>luminosity</option>
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</select>
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Canvas compositing / blending mode
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</label>
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<label>
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<input type="checkbox" id="affect-red" checked>
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Red circle affected
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</label>
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<label>
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<input type="checkbox" id="affect-green" checked>
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Green circle affected
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</label>
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<label>
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<input type="checkbox" id="affect-blue" checked>
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Blue circle affected
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</label>
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</form>
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</div>
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</div>
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177
examples/blend-modes.js
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examples/blend-modes.js
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goog.require('ol.Feature');
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goog.require('ol.Map');
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goog.require('ol.View');
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goog.require('ol.geom.Point');
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goog.require('ol.layer.Vector');
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goog.require('ol.source.Vector');
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goog.require('ol.style.Circle');
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goog.require('ol.style.Fill');
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goog.require('ol.style.Stroke');
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goog.require('ol.style.Style');
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// Create separate layers for red, green an blue circles.
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//
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// Every layer has one feature that is styled with a circle, together the
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// features form the corners of an equilateral triangle and their styles overlap
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var redLayer = new ol.layer.Vector({
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source: new ol.source.Vector({
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features: [new ol.Feature(new ol.geom.Point([0, 0]))]
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}),
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style: new ol.style.Style({
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image: new ol.style.Circle({
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fill: new ol.style.Fill({
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color: 'rgba(255,0,0,0.8)'
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}),
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stroke: new ol.style.Stroke({
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color: 'rgb(255,0,0)',
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width: 15
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}),
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radius: 120
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})
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})
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});
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var greenLayer = new ol.layer.Vector({
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source: new ol.source.Vector({
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// 433.013 is roughly 250 * Math.sqrt(3)
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features: [new ol.Feature(new ol.geom.Point([250, 433.013]))]
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}),
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style: new ol.style.Style({
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image: new ol.style.Circle({
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fill: new ol.style.Fill({
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color: 'rgba(0,255,0,0.8)'
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}),
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stroke: new ol.style.Stroke({
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color: 'rgb(0,255,0)',
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width: 15
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}),
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radius: 120
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})
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})
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});
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var blueLayer = new ol.layer.Vector({
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source: new ol.source.Vector({
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features: [new ol.Feature(new ol.geom.Point([500, 0]))]
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}),
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style: new ol.style.Style({
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image: new ol.style.Circle({
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fill: new ol.style.Fill({
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color: 'rgba(0,0,255,0.8)'
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}),
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stroke: new ol.style.Stroke({
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color: 'rgb(0,0,255)',
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width: 15
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}),
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radius: 120
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})
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})
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});
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// Create the map, the view is centered on the triangle. Zooming and panning is
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// restricted to a sane area
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var map = new ol.Map({
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layers: [
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redLayer,
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greenLayer,
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blueLayer
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],
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target: 'map',
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view: new ol.View({
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center: [250, 220],
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extent: [0, 0, 500, 500],
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resolution: 4,
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minResolution: 2,
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maxResolution: 32
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})
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});
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// Various helper methods and event handlers
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/**
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* This method sets the globalCompositeOperation to the value of the select
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* field and it is bound to the precompose event of the layers.
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*
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* @param {ol.render.Event} evt The render event.
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*/
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var setBlendModeFromSelect = function(evt) {
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evt.context.globalCompositeOperation = select.value;
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};
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/**
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* This method resets the globalCompositeOperation to the default value of
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* 'source-over' and it is bound to the postcompose event of the layers.
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*
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* @param {ol.render.Event} evt The render event.
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*/
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var resetBlendModeFromSelect = function(evt) {
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evt.context.globalCompositeOperation = 'source-over';
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};
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/**
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* Bind the pre- and postcompose handlers to the passed layer.
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*
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* @param {ol.layer.Vector} layer The layer to bind the handlers to.
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*/
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var bindLayerListeners = function(layer) {
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layer.on('precompose', setBlendModeFromSelect);
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layer.on('postcompose', resetBlendModeFromSelect);
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};
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/**
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* Unind the pre- and postcompose handlers to the passed layers.
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*
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* @param {ol.layer.Vector} layer The layer to unbind the handlers from.
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*/
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var unbindLayerListeners = function(layer) {
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layer.un('precompose', setBlendModeFromSelect);
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layer.un('postcompose', resetBlendModeFromSelect);
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};
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/**
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* Handler for the click event of the 'affect-XXX' checkboxes.
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*
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* @this {HTMLInputElement}
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*/
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var affectLayerClicked = function() {
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var layer;
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if (this.id == 'affect-red') {
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layer = redLayer;
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} else if (this.id == 'affect-green') {
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layer = greenLayer;
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} else {
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layer = blueLayer;
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}
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if (this.checked) {
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bindLayerListeners(layer);
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} else {
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unbindLayerListeners(layer);
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}
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map.render();
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};
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// Get the form elements and bind the listeners
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var select = document.getElementById('blend-mode');
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var affectRed = document.getElementById('affect-red');
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var affectGreen = document.getElementById('affect-green');
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var affectBlue = document.getElementById('affect-blue');
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// Rerender map when blend mode changes
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select.addEventListener('change', function() {
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map.render();
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});
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// Unbind / bind listeners depending on the checked state when the checkboxes
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// are clicked
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affectRed.addEventListener('click', affectLayerClicked);
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affectGreen.addEventListener('click', affectLayerClicked);
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affectBlue.addEventListener('click', affectLayerClicked);
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// Initially bind listeners
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bindLayerListeners(redLayer);
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bindLayerListeners(greenLayer);
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bindLayerListeners(blueLayer);
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