Simplify example
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@@ -3,7 +3,7 @@ layout: example.html
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title: Smoothing lines using Chaikins algorithm
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shortdesc: This uses Chaikins algorithm to smooth drawn lines.
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docs: >
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This example uses the npm package [`chaikin-smooth`](https://www.npmjs.com/package/chaikin-smooth) which
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This example uses the npm package [`chaikin-smooth`](https://www.npmjs.com/package/chaikin-smooth) which
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implements [Chaikins algorithm](http://graphics.cs.ucdavis.edu/education/CAGDNotes/Chaikins-Algorithm/Chaikins-Algorithm.html)
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to smooth drawn lines.
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@@ -13,12 +13,6 @@ tags: "smooth, smoothing, chaikin"
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---
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<div id="map" class="map"></div>
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<form class="form-inline">
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<label for="type">Geometry type </label>
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<select id="type">
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<option value="LineString">LineString</option>
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<!-- Right now the package only supports lines, not closed rings -->
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<!-- <option value="Polygon">Polygon</option> -->
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</select><br>
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<label for="shall-smoothen">Smooth drawn geometry?</label>
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<input id="shall-smoothen" type="checkbox" checked><br>
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<label for="iterations">Number of smoothings</label>
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@@ -36,39 +36,21 @@ const map = new Map({
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})
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});
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const typeSelect = document.getElementById('type');
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const shallSmoothen = document.getElementById('shall-smoothen');
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const numIterations = document.getElementById('iterations');
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let draw; // global so we can remove it later
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function addInteraction() {
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const value = typeSelect.value;
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if (value !== 'None') {
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draw = new Draw({
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source: vectorSource,
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type: typeSelect.value
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});
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map.addInteraction(draw);
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draw.on('drawend', function(event) {
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const feat = event.feature;
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const geometry = feat.getGeometry();
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const isPoly = geometry.getType() === 'Polygon';
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const isLine = geometry.getType() === 'LineString';
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if (shallSmoothen.checked && (isPoly || isLine)) {
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const coords = geometry.getCoordinates();
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const smoothened = makeSmooth(isPoly ? coords[0] : coords, parseInt(numIterations.value, 10) || 5);
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geometry.setCoordinates(isPoly ? [smoothened] : smoothened);
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}
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});
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const draw = new Draw({
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source: vectorSource,
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type: 'LineString'
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});
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map.addInteraction(draw);
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draw.on('drawend', function(event) {
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if (!shallSmoothen.checked) {
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return;
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}
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}
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/**
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* Handle change event.
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*/
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typeSelect.onchange = function() {
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map.removeInteraction(draw);
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addInteraction();
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};
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addInteraction();
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const feat = event.feature;
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const geometry = feat.getGeometry();
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const coords = geometry.getCoordinates();
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const smoothened = makeSmooth(coords, parseInt(numIterations.value, 10) || 5);
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geometry.setCoordinates(smoothened);
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});
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