[ol.Tile] register to image load
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@@ -1,5 +1,6 @@
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goog.provide('ol.Tile');
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goog.require('goog.events');
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goog.require('ol.Bounds');
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/**
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@@ -27,6 +28,9 @@ ol.Tile = function(url, bounds) {
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* @type {Element}
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*/
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this.img_ = ol.Tile.createImage();
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goog.events.listenOnce(this.img_, goog.events.EventType.LOAD,
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this.handleImageLoad, false, this);
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};
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/**
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@@ -60,6 +64,12 @@ ol.Tile.prototype.getImg = function() {
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return this.img_;
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};
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/**
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*
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*/
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ol.Tile.prototype.handleImageLoad = function() {
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};
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/**
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* Create an image node. This is done by cloning
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* the same image element.
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