Rename arrayBuffer_ to renderArrayBuffer_

This commit is contained in:
Éric Lemoine
2013-11-18 16:07:53 +01:00
committed by Tom Payne
parent eead07b0bb
commit 1c03886e1c

View File

@@ -53,7 +53,7 @@ ol.renderer.webgl.TileLayer = function(mapRenderer, tileLayer) {
* @private
* @type {ol.structs.Buffer}
*/
this.arrayBuffer_ = new ol.structs.Buffer([
this.renderArrayBuffer_ = new ol.structs.Buffer([
0, 0, 0, 1,
1, 0, 1, 1,
0, 1, 0, 0,
@@ -88,7 +88,7 @@ goog.inherits(ol.renderer.webgl.TileLayer, ol.renderer.webgl.Layer);
ol.renderer.webgl.TileLayer.prototype.disposeInternal = function() {
var mapRenderer = this.getWebGLMapRenderer();
var context = mapRenderer.getContext();
context.deleteBuffer(this.arrayBuffer_);
context.deleteBuffer(this.renderArrayBuffer_);
goog.base(this, 'disposeInternal');
};
@@ -181,7 +181,7 @@ ol.renderer.webgl.TileLayer.prototype.prepareFrame =
new ol.renderer.webgl.tilelayer.shader.Locations(gl, program);
}
context.bindBuffer(goog.webgl.ARRAY_BUFFER, this.arrayBuffer_);
context.bindBuffer(goog.webgl.ARRAY_BUFFER, this.renderArrayBuffer_);
gl.enableVertexAttribArray(this.locations_.a_position);
gl.vertexAttribPointer(
this.locations_.a_position, 2, goog.webgl.FLOAT, false, 16, 0);