diff --git a/src/ol/renderer/webgl/webgltilelayerrenderer.js b/src/ol/renderer/webgl/webgltilelayerrenderer.js index 0f252d7fbb..64ba9be41e 100644 --- a/src/ol/renderer/webgl/webgltilelayerrenderer.js +++ b/src/ol/renderer/webgl/webgltilelayerrenderer.js @@ -53,7 +53,7 @@ ol.renderer.webgl.TileLayer = function(mapRenderer, tileLayer) { * @private * @type {ol.structs.Buffer} */ - this.arrayBuffer_ = new ol.structs.Buffer([ + this.renderArrayBuffer_ = new ol.structs.Buffer([ 0, 0, 0, 1, 1, 0, 1, 1, 0, 1, 0, 0, @@ -88,7 +88,7 @@ goog.inherits(ol.renderer.webgl.TileLayer, ol.renderer.webgl.Layer); ol.renderer.webgl.TileLayer.prototype.disposeInternal = function() { var mapRenderer = this.getWebGLMapRenderer(); var context = mapRenderer.getContext(); - context.deleteBuffer(this.arrayBuffer_); + context.deleteBuffer(this.renderArrayBuffer_); goog.base(this, 'disposeInternal'); }; @@ -181,7 +181,7 @@ ol.renderer.webgl.TileLayer.prototype.prepareFrame = new ol.renderer.webgl.tilelayer.shader.Locations(gl, program); } - context.bindBuffer(goog.webgl.ARRAY_BUFFER, this.arrayBuffer_); + context.bindBuffer(goog.webgl.ARRAY_BUFFER, this.renderArrayBuffer_); gl.enableVertexAttribArray(this.locations_.a_position); gl.vertexAttribPointer( this.locations_.a_position, 2, goog.webgl.FLOAT, false, 16, 0);