Rich text labels
This commit is contained in:
9
examples/rich-text-labels.html
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9
examples/rich-text-labels.html
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@@ -0,0 +1,9 @@
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---
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layout: example.html
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title: Rich Text Labels
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shortdesc: Rich text labels.
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docs: >
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The labels in this map use different fonts to create clear context - an alphabetic sort key prefixing the state name in bold, and the population density in an extra line with a smaller font and italic.
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tags: "vector, rich-text, labels"
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---
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<div id="map" class="map"></div>
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64
examples/rich-text-labels.js
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64
examples/rich-text-labels.js
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import GeoJSON from '../src/ol/format/GeoJSON.js';
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import Map from '../src/ol/Map.js';
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import VectorLayer from '../src/ol/layer/Vector.js';
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import VectorSource from '../src/ol/source/Vector.js';
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import View from '../src/ol/View.js';
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import {Fill, Stroke, Style, Text} from '../src/ol/style.js';
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const map = new Map({
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target: 'map',
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view: new View({
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center: [0, 0],
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zoom: 2,
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extent: [-13882269, 2890586, -7456136, 6340207],
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showFullExtent: true,
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}),
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});
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const labelStyle = new Style({
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text: new Text({
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font: '13px Calibri,sans-serif',
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fill: new Fill({
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color: '#000',
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}),
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stroke: new Stroke({
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color: '#fff',
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width: 4,
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}),
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}),
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});
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const countryStyle = new Style({
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fill: new Fill({
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color: 'rgba(255, 255, 255, 0.6)',
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}),
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stroke: new Stroke({
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color: '#319FD3',
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width: 1,
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}),
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});
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const style = [countryStyle, labelStyle];
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const vectorLayer = new VectorLayer({
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background: 'white',
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source: new VectorSource({
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url: 'https://openlayers.org/data/vector/us-states.json',
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format: new GeoJSON(),
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}),
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style: function (feature) {
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labelStyle
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.getText()
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.setText([
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feature.getId(),
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'bold 13px Calibri,sans-serif',
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` ${feature.get('name')}`,
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'',
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'\n',
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'',
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`${feature.get('density')} people/mi²`,
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'italic 11px Calibri,sans-serif',
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]);
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return style;
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},
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});
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map.addLayer(vectorLayer);
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@@ -2,8 +2,6 @@
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layout: example.html
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title: Vector Label Decluttering
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shortdesc: Label decluttering on polygons.
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resources:
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- https://cdn.polyfill.io/v2/polyfill.min.js?features=Set"
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docs: >
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Decluttering is used to avoid overlapping labels. The `overflow: true` setting on the text style makes it so labels that do not fit within the bounds of a polygon are also considered for decluttering.
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tags: "vector, decluttering, labels"
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@@ -367,21 +367,36 @@ export function measureAndCacheTextWidth(font, text, cache) {
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}
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/**
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* @param {string} font Font to use for measuring.
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* @param {Array<string>} lines Lines to measure.
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* @param {Array<number>} widths Array will be populated with the widths of
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* each line.
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* @return {number} Width of the whole text.
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* @param {TextState} baseStyle Base style.
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* @param {Array<string>} chunks Text chunks to measure.
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* @return {{width: number, height: number, widths: Array<number>, heights: Array<number>, lineWidths: Array<number>}}} Text metrics.
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*/
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export function measureTextWidths(font, lines, widths) {
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const numLines = lines.length;
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export function getTextDimensions(baseStyle, chunks) {
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const widths = [];
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const heights = [];
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const lineWidths = [];
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let width = 0;
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for (let i = 0; i < numLines; ++i) {
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const currentWidth = measureTextWidth(font, lines[i]);
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width = Math.max(width, currentWidth);
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let lineWidth = 0;
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let height = 0;
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let lineHeight = 0;
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for (let i = 0, ii = chunks.length; i <= ii; i += 2) {
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const text = chunks[i];
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if (text === '\n' || i === ii) {
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width = Math.max(width, lineWidth);
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lineWidths.push(lineWidth);
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lineWidth = 0;
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height += lineHeight;
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continue;
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}
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const font = chunks[i + 1] || baseStyle.font;
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const currentWidth = measureTextWidth(font, text);
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widths.push(currentWidth);
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lineWidth += currentWidth;
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const currentHeight = measureTextHeight(font);
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heights.push(currentHeight);
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lineHeight = Math.max(lineHeight, currentHeight);
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}
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return width;
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return {width, height, widths, heights, lineWidths};
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}
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/**
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@@ -16,9 +16,8 @@ import {
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defaultTextAlign,
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defaultTextBaseline,
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drawImageOrLabel,
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getTextDimensions,
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measureAndCacheTextWidth,
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measureTextHeight,
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measureTextWidths,
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} from '../canvas.js';
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import {drawTextOnPath} from '../../geom/flat/textpath.js';
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import {equals} from '../../array.js';
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@@ -102,6 +101,20 @@ function horizontalTextAlign(text, align) {
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return TEXT_ALIGN[align];
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}
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/**
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* @param {Array<string>} acc Accumulator.
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* @param {string} line Line of text.
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* @param {number} i Index
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* @return {Array<string>} Accumulator.
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*/
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function createTextChunks(acc, line, i) {
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if (i > 0) {
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acc.push('\n', '');
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}
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acc.push(line, '');
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return acc;
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}
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class Executor {
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/**
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* @param {number} resolution Resolution.
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@@ -206,7 +219,7 @@ class Executor {
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}
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/**
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* @param {string} text Text.
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* @param {string|Array<string>} text Text.
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* @param {string} textKey Text style key.
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* @param {string} fillKey Fill style key.
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* @param {string} strokeKey Stroke style key.
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@@ -225,19 +238,22 @@ class Executor {
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textState.scale[0] * pixelRatio,
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textState.scale[1] * pixelRatio,
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];
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const textIsArray = Array.isArray(text);
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const align = horizontalTextAlign(
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text,
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textIsArray ? text[0] : text,
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textState.textAlign || defaultTextAlign
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);
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const strokeWidth =
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strokeKey && strokeState.lineWidth ? strokeState.lineWidth : 0;
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const lines = text.split('\n');
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const numLines = lines.length;
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const widths = [];
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const width = measureTextWidths(textState.font, lines, widths);
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const lineHeight = measureTextHeight(textState.font);
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const height = lineHeight * numLines;
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const chunks = textIsArray
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? text
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: text.split('\n').reduce(createTextChunks, []);
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const {width, height, widths, heights, lineWidths} = getTextDimensions(
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textState,
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chunks
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);
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const renderWidth = width + strokeWidth;
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const contextInstructions = [];
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// make canvas 2 pixels wider to account for italic text width measurement errors
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@@ -252,7 +268,6 @@ class Executor {
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if (scale[0] != 1 || scale[1] != 1) {
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contextInstructions.push('scale', scale);
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}
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contextInstructions.push('font', textState.font);
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if (strokeKey) {
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contextInstructions.push('strokeStyle', strokeState.strokeStyle);
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contextInstructions.push('lineWidth', strokeWidth);
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@@ -272,26 +287,52 @@ class Executor {
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contextInstructions.push('textBaseline', 'middle');
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contextInstructions.push('textAlign', 'center');
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const leftRight = 0.5 - align;
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const x = align * renderWidth + leftRight * strokeWidth;
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let i;
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if (strokeKey) {
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for (i = 0; i < numLines; ++i) {
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contextInstructions.push('strokeText', [
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lines[i],
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x + leftRight * widths[i],
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0.5 * (strokeWidth + lineHeight) + i * lineHeight,
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]);
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let x = align * renderWidth + leftRight * strokeWidth;
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const strokeInstructions = [];
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const fillInstructions = [];
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let lineHeight = 0;
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let lineOffset = 0;
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let widthHeightIndex = 0;
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let lineWidthIndex = 0;
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let previousFont;
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for (let i = 0, ii = chunks.length; i < ii; i += 2) {
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const text = chunks[i];
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if (text === '\n') {
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lineOffset += lineHeight;
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lineHeight = 0;
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x = align * renderWidth + leftRight * strokeWidth;
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++lineWidthIndex;
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continue;
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}
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}
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if (fillKey) {
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for (i = 0; i < numLines; ++i) {
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contextInstructions.push('fillText', [
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lines[i],
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x + leftRight * widths[i],
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0.5 * (strokeWidth + lineHeight) + i * lineHeight,
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]);
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const font = chunks[i + 1] || textState.font;
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if (font !== previousFont) {
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if (strokeKey) {
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strokeInstructions.push('font', font);
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}
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if (fillKey) {
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fillInstructions.push('font', font);
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}
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previousFont = font;
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}
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lineHeight = Math.max(lineHeight, heights[widthHeightIndex]);
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const fillStrokeArgs = [
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text,
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x +
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leftRight * widths[widthHeightIndex] +
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align * (widths[widthHeightIndex] - lineWidths[lineWidthIndex]),
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0.5 * (strokeWidth + lineHeight) + lineOffset,
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];
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x += widths[widthHeightIndex];
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if (strokeKey) {
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strokeInstructions.push('strokeText', fillStrokeArgs);
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}
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if (fillKey) {
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fillInstructions.push('fillText', fillStrokeArgs);
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}
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++widthHeightIndex;
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}
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Array.prototype.push.apply(contextInstructions, strokeInstructions);
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Array.prototype.push.apply(contextInstructions, fillInstructions);
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this.labels_[key] = label;
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return label;
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}
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@@ -550,7 +591,7 @@ class Executor {
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/**
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* @private
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* @param {string} text The text to draw.
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* @param {string|Array<string>} text The text to draw.
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* @param {string} textKey The key of the text state.
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* @param {string} strokeKey The key for the stroke state.
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* @param {string} fillKey The key for the fill state.
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@@ -564,7 +605,7 @@ class Executor {
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const strokeState = this.strokeStates[strokeKey];
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const pixelRatio = this.pixelRatio;
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const align = horizontalTextAlign(
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text,
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Array.isArray(text) ? text[0] : text,
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textState.textAlign || defaultTextAlign
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);
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const baseline = TEXT_ALIGN[textState.textBaseline || defaultTextBaseline];
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@@ -1146,7 +1146,12 @@ class CanvasImmediateRenderer extends VectorContext {
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? textTextBaseline
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: defaultTextBaseline,
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};
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this.text_ = textText !== undefined ? textText : '';
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this.text_ =
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textText !== undefined
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? Array.isArray(textText)
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? textText.reduce((acc, t, i) => (acc += i % 2 ? ' ' : t), '')
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: textText
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: '';
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this.textOffsetX_ =
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textOffsetX !== undefined ? this.pixelRatio_ * textOffsetX : 0;
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this.textOffsetY_ =
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@@ -60,7 +60,7 @@ class CanvasTextBuilder extends CanvasBuilder {
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/**
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* @private
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* @type {string}
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* @type {string|Array<string>}
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*/
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this.text_ = '';
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@@ -27,7 +27,11 @@ const DEFAULT_FILL_COLOR = '#333';
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* @property {number|import("../size.js").Size} [scale] Scale.
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* @property {boolean} [rotateWithView=false] Whether to rotate the text with the view.
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* @property {number} [rotation=0] Rotation in radians (positive rotation clockwise).
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* @property {string} [text] Text content.
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* @property {string|Array<string>} [text] Text content or rich text content. For plain text provide a string, which can
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* contain line breaks (`\n`). For rich text provide an array of text/font tuples. A tuple consists of the text to
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* render and the font to use (or `''` to use the text style's font). A line break has to be a separate tuple (i.e. `'\n', ''`).
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* **Example:** `['foo', 'bold 10px sans-serif', ' bar', 'italic 10px sans-serif', ' baz', '']` will yield "**foo** *bar* baz".
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* **Note:** Rich text is not supported for the immediate rendering API.
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* @property {string} [textAlign] Text alignment. Possible values: 'left', 'right', 'center', 'end' or 'start'.
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* Default is 'center' for `placement: 'point'`. For `placement: 'line'`, the default is to let the renderer choose a
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* placement where `maxAngle` is not exceeded.
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@@ -87,7 +91,7 @@ class Text {
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/**
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* @private
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* @type {string|undefined}
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* @type {string|Array<string>|undefined}
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*/
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this.text_ = options.text;
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@@ -314,7 +318,7 @@ class Text {
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/**
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* Get the text to be rendered.
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* @return {string|undefined} Text.
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* @return {string|Array<string>|undefined} Text.
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* @api
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*/
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getText() {
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BIN
test/rendering/cases/rich-text-style/expected.png
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BIN
test/rendering/cases/rich-text-style/expected.png
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Binary file not shown.
|
After Width: | Height: | Size: 12 KiB |
129
test/rendering/cases/rich-text-style/main.js
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129
test/rendering/cases/rich-text-style/main.js
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@@ -0,0 +1,129 @@
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import CircleStyle from '../../../../src/ol/style/Circle.js';
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import Feature from '../../../../src/ol/Feature.js';
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import Fill from '../../../../src/ol/style/Fill.js';
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import Map from '../../../../src/ol/Map.js';
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import Point from '../../../../src/ol/geom/Point.js';
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import Stroke from '../../../../src/ol/style/Stroke.js';
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import Style from '../../../../src/ol/style/Style.js';
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import Text from '../../../../src/ol/style/Text.js';
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import VectorLayer from '../../../../src/ol/layer/Vector.js';
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import VectorSource from '../../../../src/ol/source/Vector.js';
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import View from '../../../../src/ol/View.js';
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const vectorSource = new VectorSource({
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features: [
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// inline right-bottom
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new Feature({
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geometry: new Point([-10, 50]),
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text: [
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'in',
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'',
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'line',
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'italic 20px/1.5 Ubuntu',
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'\n',
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'',
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'right-bottom',
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'20px/1.2 Ubuntu',
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],
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textAlign: 'right',
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textBaseline: 'bottom',
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}),
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// multi-line - center-middle
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new Feature({
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geometry: new Point([0, 0]),
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text: ['multi-line', '', '\n', '', 'center-middle', 'italic 20px Ubuntu'],
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textAlign: 'center',
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textBaseline: 'middle',
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}),
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// inline right-top
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new Feature({
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geometry: new Point([-10, -50]),
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text: [
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'in',
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'',
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'line',
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'italic 20px/1.5 Ubuntu',
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||||
'\n',
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'',
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'right-top',
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'28px/1 Ubuntu',
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],
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textAlign: 'right',
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textBaseline: 'top',
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}),
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// inline left-bottom
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new Feature({
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geometry: new Point([10, 50]),
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text: [
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'in',
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'',
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'line',
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'italic 20px/1.5 Ubuntu',
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'\n',
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'',
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'left-bottom',
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'20px/1.2 Ubuntu',
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],
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textAlign: 'left',
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textBaseline: 'bottom',
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}),
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// inline left-top
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new Feature({
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geometry: new Point([10, -50]),
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text: [
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'in',
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'',
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'line',
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'italic 20px/1.5 Ubuntu',
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'\n',
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'',
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'left-top',
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'28px/1 Ubuntu',
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],
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textAlign: 'left',
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textBaseline: 'top',
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}),
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||||
],
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});
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new Map({
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pixelRatio: 1,
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layers: [
|
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new VectorLayer({
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source: vectorSource,
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style: function (feature) {
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return new Style({
|
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text: new Text({
|
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text: feature.get('text'),
|
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font: '24px Ubuntu',
|
||||
textAlign: feature.get('textAlign'),
|
||||
textBaseline: feature.get('textBaseline'),
|
||||
fill: new Fill({
|
||||
color: 'black',
|
||||
}),
|
||||
stroke: new Stroke({
|
||||
color: 'white',
|
||||
}),
|
||||
backgroundStroke: new Stroke({width: 1}),
|
||||
}),
|
||||
image: new CircleStyle({
|
||||
radius: 10,
|
||||
fill: new Fill({
|
||||
color: 'cyan',
|
||||
}),
|
||||
}),
|
||||
});
|
||||
},
|
||||
}),
|
||||
],
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||||
target: 'map',
|
||||
view: new View({
|
||||
center: [0, 0],
|
||||
resolution: 1,
|
||||
}),
|
||||
});
|
||||
|
||||
render({tolerance: 0.01});
|
||||
Reference in New Issue
Block a user