Remove olx.source.TileImageOptions
This commit is contained in:
172
externs/olx.js
172
externs/olx.js
@@ -98,178 +98,6 @@ olx.source.TileUTFGridOptions.prototype.tileJSON;
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olx.source.TileUTFGridOptions.prototype.url;
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/**
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* @typedef {{attributions: (ol.AttributionLike|undefined),
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* cacheSize: (number|undefined),
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* crossOrigin: (null|string|undefined),
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* opaque: (boolean|undefined),
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* projection: ol.ProjectionLike,
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* reprojectionErrorThreshold: (number|undefined),
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* state: (ol.source.State|undefined),
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* tileClass: (function(new: ol.ImageTile, ol.TileCoord,
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* ol.TileState, string, ?string,
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* ol.TileLoadFunctionType)|undefined),
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* tileGrid: (ol.tilegrid.TileGrid|undefined),
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* tileLoadFunction: (ol.TileLoadFunctionType|undefined),
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* tilePixelRatio: (number|undefined),
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* tileUrlFunction: (ol.TileUrlFunctionType|undefined),
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* url: (string|undefined),
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* urls: (Array.<string>|undefined),
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* wrapX: (boolean|undefined),
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* transition: (number|undefined)}}
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*/
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olx.source.TileImageOptions;
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/**
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* Attributions.
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* @type {ol.AttributionLike|undefined}
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* @api
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*/
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olx.source.TileImageOptions.prototype.attributions;
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/**
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* Cache size. Default is `2048`.
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* @type {number|undefined}
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* @api
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*/
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olx.source.TileImageOptions.prototype.cacheSize;
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/**
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* The `crossOrigin` attribute for loaded images. Note that you must provide a
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* `crossOrigin` value if you are using the WebGL renderer or if you want to
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* access pixel data with the Canvas renderer. See
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* {@link https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image}
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* for more detail.
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* @type {null|string|undefined}
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* @api
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*/
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olx.source.TileImageOptions.prototype.crossOrigin;
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/**
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* Whether the layer is opaque.
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* @type {boolean|undefined}
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* @api
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*/
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olx.source.TileImageOptions.prototype.opaque;
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/**
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* Projection.
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* @type {ol.ProjectionLike}
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* @api
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*/
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olx.source.TileImageOptions.prototype.projection;
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/**
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* Maximum allowed reprojection error (in pixels). Default is `0.5`.
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* Higher values can increase reprojection performance, but decrease precision.
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* @type {number|undefined}
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* @api
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*/
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olx.source.TileImageOptions.prototype.reprojectionErrorThreshold;
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/**
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* Source state.
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* @type {ol.source.State|undefined}
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* @api
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*/
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olx.source.TileImageOptions.prototype.state;
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/**
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* Class used to instantiate image tiles. Default is {@link ol.ImageTile}.
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* @type {function(new: ol.ImageTile, ol.TileCoord,
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* ol.TileState, string, ?string,
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* ol.TileLoadFunctionType)|undefined}
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* @api
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*/
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olx.source.TileImageOptions.prototype.tileClass;
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/**
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* Tile grid.
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* @type {ol.tilegrid.TileGrid|undefined}
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* @api
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*/
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olx.source.TileImageOptions.prototype.tileGrid;
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/**
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* Optional function to load a tile given a URL. The default is
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* ```js
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* function(imageTile, src) {
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* imageTile.getImage().src = src;
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* };
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* ```
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* @type {ol.TileLoadFunctionType|undefined}
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* @api
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*/
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olx.source.TileImageOptions.prototype.tileLoadFunction;
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/**
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* The pixel ratio used by the tile service. For example, if the tile
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* service advertizes 256px by 256px tiles but actually sends 512px
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* by 512px images (for retina/hidpi devices) then `tilePixelRatio`
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* should be set to `2`. Default is `1`.
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* @type {number|undefined}
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* @api
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*/
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olx.source.TileImageOptions.prototype.tilePixelRatio;
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/**
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* Optional function to get tile URL given a tile coordinate and the projection.
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* @type {ol.TileUrlFunctionType|undefined}
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* @api
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*/
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olx.source.TileImageOptions.prototype.tileUrlFunction;
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/**
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* URL template. Must include `{x}`, `{y}` or `{-y}`, and `{z}` placeholders.
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* A `{?-?}` template pattern, for example `subdomain{a-f}.domain.com`, may be
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* used instead of defining each one separately in the `urls` option.
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* @type {string|undefined}
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* @api
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*/
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olx.source.TileImageOptions.prototype.url;
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/**
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* An array of URL templates.
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* @type {Array.<string>|undefined}
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* @api
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*/
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olx.source.TileImageOptions.prototype.urls;
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/**
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* Whether to wrap the world horizontally. The default, `undefined`, is to
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* request out-of-bounds tiles from the server. When set to `false`, only one
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* world will be rendered. When set to `true`, tiles will be requested for one
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* world only, but they will be wrapped horizontally to render multiple worlds.
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* @type {boolean|undefined}
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* @api
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*/
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olx.source.TileImageOptions.prototype.wrapX;
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/**
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* Duration of the opacity transition for rendering. To disable the opacity
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* transition, pass `transition: 0`.
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* @type {number|undefined}
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* @api
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*/
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olx.source.TileImageOptions.prototype.transition;
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/**
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* @typedef {{attributions: (ol.AttributionLike|undefined),
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* cacheSize: (number|undefined),
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@@ -14,6 +14,48 @@ import UrlTile from '../source/UrlTile.js';
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import {getKey, getKeyZXY} from '../tilecoord.js';
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import {getForProjection as getTileGridForProjection} from '../tilegrid.js';
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/**
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* @typedef {Object} Options
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* @property {ol.AttributionLike} [attributions] Attributions.
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* @property {number} [cacheSize=2048] Cache size.
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* you must provide a `crossOrigin` value if you are using the WebGL renderer or if you want to
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* access pixel data with the Canvas renderer. See
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* {@link https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image} for more detail.
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* @property {boolean} [opaque=true] Whether the layer is opaque.
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* @property {ol.ProjectionLike} projection Projection.
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* @property {boolean} [reprojectionErrorThreshold=0.5] Maximum allowed reprojection error (in pixels).
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* Higher values can increase reprojection performance, but decrease precision.
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* @property {ol.source.State} [state] Source state.
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* @property {function(new: ol.ImageTile, ol.TileCoord,
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* ol.TileState, string, ?string,
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* ol.TileLoadFunctionType)} [tileClass] Class used to instantiate image tiles.
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* Default is {@link ol.ImageTile}.
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* @property {ol.tilegrid.TileGrid} [tileGrid] Tile grid.
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* @property {ol.TileLoadFunctionType} [tileLoadFunction] Optional function to load a tile given a URL. The default is
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* ```js
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* function(imageTile, src) {
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* imageTile.getImage().src = src;
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* };
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* ```
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* @property {number} [tilePixelRatio=1] The pixel ratio used by the tile service. For example, if the tile
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* service advertizes 256px by 256px tiles but actually sends 512px
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* by 512px images (for retina/hidpi devices) then `tilePixelRatio`
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* should be set to `2`.
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* @property {ol.TileUrlFunctionType} [tileUrlFunction] Optional function to get tile URL given a tile coordinate and the projection.
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* @property {string} [url] URL template. Must include `{x}`, `{y}` or `{-y}`, and `{z}` placeholders.
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* A `{?-?}` template pattern, for example `subdomain{a-f}.domain.com`, may be
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* used instead of defining each one separately in the `urls` option.
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* @property {Array.<string>} [urls] An array of URL templates.
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* @property {boolean} [wrapX=undefined] Whether to wrap the world horizontally. The default, is to
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* request out-of-bounds tiles from the server. When set to `false`, only one
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* world will be rendered. When set to `true`, tiles will be requested for one
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* world only, but they will be wrapped horizontally to render multiple worlds.
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* @property {number} [transition] Duration of the opacity transition for rendering.
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* To disable the opacity transition, pass `transition: 0`.
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*/
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/**
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* @classdesc
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* Base class for sources providing images divided into a tile grid.
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@@ -21,7 +63,7 @@ import {getForProjection as getTileGridForProjection} from '../tilegrid.js';
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* @constructor
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* @fires ol.source.Tile.Event
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* @extends {ol.source.UrlTile}
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* @param {olx.source.TileImageOptions} options Image tile options.
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* @param {module:ol/source/TileImage~Options=} options Image tile options.
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* @api
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*/
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const TileImage = function(options) {
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