Merge pull request #876 from bartvde/tilemgr-changelayer
the tileQueue is not always cleared, for instance when adding a layer in... (r=@ahocevar)
This commit is contained in:
@@ -183,7 +183,7 @@ OpenLayers.TileManager = OpenLayers.Class({
|
||||
* evt - {Object} Listener argument
|
||||
*/
|
||||
changeLayer: function(evt) {
|
||||
if (evt.property === 'params') {
|
||||
if (evt.property === 'visibility' || evt.property === 'params') {
|
||||
this.updateTimeout(evt.object, 0);
|
||||
}
|
||||
},
|
||||
@@ -425,4 +425,4 @@ OpenLayers.TileManager = OpenLayers.Class({
|
||||
this._destroyed = true;
|
||||
}
|
||||
|
||||
});
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user