Adding interior ring digitizing for polygons. Thanks jachym for the initial work. r=ahocevar (closes #1894)
git-svn-id: http://svn.openlayers.org/trunk/openlayers@10828 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
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examples/donut.html
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examples/donut.html
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<!DOCTYPE html>
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<html>
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<head>
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<title>OpenLayers Polygon Hole Digitizing</title>
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<link rel="stylesheet" href="../theme/default/style.css" type="text/css">
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<link rel="stylesheet" href="style.css" type="text/css">
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<style>
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#controlToggle li {
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list-style: none;
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}
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.olControlAttribution {
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font-size: 9px;
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bottom: 2px;
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}
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#output {
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margin: 1em;
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font-size: 0.9em;
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}
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</style>
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</head>
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<body>
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<h1 id="title">Drawing Holes in Polygons</h1>
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<div id="tags">
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draw polygon hole
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</div>
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<p id="shortdesc">
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The DrawFeature control can be used to digitize donut polygons.
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</p>
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<div id="map" class="smallmap"></div>
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<ul id="controlToggle">
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<li>
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<input type="radio" name="type" value="none" id="noneToggle"
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onclick="toggleControl(this);" checked="checked">
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<label for="noneToggle">navigate</label>
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</li>
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<li>
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<input type="radio" name="type" value="polygon" id="polygonToggle" onclick="toggleControl(this);">
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<label for="polygonToggle">draw polygon</label>
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</li>
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</ul>
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<div id="output"></div>
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<div id="docs">
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<p>
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To digitize holes in polygons, hold down the <code>Alt</code>
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key and draw over an existing polygon. By default, the
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<code>Shift</code> key triggers freehand drawing. Use a
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combination of the <code>Shift</code> and <code>Alt</code> keys
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to digitize holes in freehand mode.
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</p>
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<p>
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See the <a href="donut.js" target="_blank">
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donut.js source</a> for details on how this is done.
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</p>
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</div>
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<script src="../lib/OpenLayers.js"></script>
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<script src="donut.js"></script>
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</body>
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</html>
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