Remove ol.DEBUG
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@@ -108,8 +108,6 @@ ol.render.canvas.PolygonReplay.prototype.drawFlatCoordinatess_ = function(flatCo
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this.instructions.push(fillInstruction);
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}
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if (stroke) {
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ol.DEBUG && console.assert(state.lineWidth !== undefined,
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'state.lineWidth should be defined');
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var strokeInstruction = [ol.render.canvas.Instruction.STROKE];
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this.instructions.push(strokeInstruction);
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this.hitDetectionInstructions.push(strokeInstruction);
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@@ -123,16 +121,11 @@ ol.render.canvas.PolygonReplay.prototype.drawFlatCoordinatess_ = function(flatCo
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*/
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ol.render.canvas.PolygonReplay.prototype.drawCircle = function(circleGeometry, feature) {
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var state = this.state_;
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ol.DEBUG && console.assert(state, 'state should not be null');
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var fillStyle = state.fillStyle;
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var strokeStyle = state.strokeStyle;
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if (fillStyle === undefined && strokeStyle === undefined) {
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return;
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}
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if (strokeStyle !== undefined) {
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ol.DEBUG && console.assert(state.lineWidth !== undefined,
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'state.lineWidth should be defined');
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}
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this.setFillStrokeStyles_(circleGeometry);
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this.beginGeometry(circleGeometry, feature);
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// always fill the circle for hit detection
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@@ -162,8 +155,6 @@ ol.render.canvas.PolygonReplay.prototype.drawCircle = function(circleGeometry, f
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this.instructions.push(fillInstruction);
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}
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if (state.strokeStyle !== undefined) {
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ol.DEBUG && console.assert(state.lineWidth !== undefined,
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'state.lineWidth should be defined');
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var strokeInstruction = [ol.render.canvas.Instruction.STROKE];
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this.instructions.push(strokeInstruction);
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this.hitDetectionInstructions.push(strokeInstruction);
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@@ -177,14 +168,6 @@ ol.render.canvas.PolygonReplay.prototype.drawCircle = function(circleGeometry, f
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*/
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ol.render.canvas.PolygonReplay.prototype.drawPolygon = function(polygonGeometry, feature) {
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var state = this.state_;
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ol.DEBUG && console.assert(state, 'state should not be null');
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var strokeStyle = state.strokeStyle;
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ol.DEBUG && console.assert(state.fillStyle !== undefined || strokeStyle !== undefined,
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'fillStyle or strokeStyle should be defined');
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if (strokeStyle !== undefined) {
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ol.DEBUG && console.assert(state.lineWidth !== undefined,
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'state.lineWidth should be defined');
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}
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this.setFillStrokeStyles_(polygonGeometry);
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this.beginGeometry(polygonGeometry, feature);
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// always fill the polygon for hit detection
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@@ -212,16 +195,11 @@ ol.render.canvas.PolygonReplay.prototype.drawPolygon = function(polygonGeometry,
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*/
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ol.render.canvas.PolygonReplay.prototype.drawMultiPolygon = function(multiPolygonGeometry, feature) {
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var state = this.state_;
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ol.DEBUG && console.assert(state, 'state should not be null');
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var fillStyle = state.fillStyle;
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var strokeStyle = state.strokeStyle;
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if (fillStyle === undefined && strokeStyle === undefined) {
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return;
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}
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if (strokeStyle !== undefined) {
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ol.DEBUG && console.assert(state.lineWidth !== undefined,
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'state.lineWidth should be defined');
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}
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this.setFillStrokeStyles_(multiPolygonGeometry);
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this.beginGeometry(multiPolygonGeometry, feature);
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// always fill the multi-polygon for hit detection
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@@ -253,7 +231,6 @@ ol.render.canvas.PolygonReplay.prototype.drawMultiPolygon = function(multiPolygo
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* @inheritDoc
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*/
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ol.render.canvas.PolygonReplay.prototype.finish = function() {
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ol.DEBUG && console.assert(this.state_, 'this.state_ should not be null');
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this.reverseHitDetectionInstructions();
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this.state_ = null;
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// We want to preserve topology when drawing polygons. Polygons are
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@@ -290,9 +267,6 @@ ol.render.canvas.PolygonReplay.prototype.getBufferedMaxExtent = function() {
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* @inheritDoc
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*/
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ol.render.canvas.PolygonReplay.prototype.setFillStrokeStyle = function(fillStyle, strokeStyle) {
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ol.DEBUG && console.assert(this.state_, 'this.state_ should not be null');
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ol.DEBUG && console.assert(fillStyle || strokeStyle,
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'fillStyle or strokeStyle should not be null');
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var state = this.state_;
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if (fillStyle) {
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var fillStyleColor = fillStyle.getColor();
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@@ -360,12 +334,6 @@ ol.render.canvas.PolygonReplay.prototype.setFillStrokeStyles_ = function(geometr
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state.currentFillStyle = state.fillStyle;
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}
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if (strokeStyle !== undefined) {
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ol.DEBUG && console.assert(lineCap !== undefined, 'lineCap should be defined');
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ol.DEBUG && console.assert(lineDash, 'lineDash should not be null');
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ol.DEBUG && console.assert(lineJoin !== undefined, 'lineJoin should be defined');
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ol.DEBUG && console.assert(lineWidth !== undefined, 'lineWidth should be defined');
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ol.DEBUG && console.assert(miterLimit !== undefined,
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'miterLimit should be defined');
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if (state.currentStrokeStyle != strokeStyle ||
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state.currentLineCap != lineCap ||
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!ol.array.equals(state.currentLineDash, lineDash) ||
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