Remove ol.DEBUG
This commit is contained in:
@@ -120,35 +120,15 @@ ol.render.canvas.ImageReplay.prototype.drawPoint = function(pointGeometry, featu
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if (!this.image_) {
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return;
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}
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ol.DEBUG && console.assert(this.anchorX_ !== undefined,
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'this.anchorX_ should be defined');
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ol.DEBUG && console.assert(this.anchorY_ !== undefined,
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'this.anchorY_ should be defined');
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ol.DEBUG && console.assert(this.height_ !== undefined,
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'this.height_ should be defined');
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ol.DEBUG && console.assert(this.opacity_ !== undefined,
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'this.opacity_ should be defined');
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ol.DEBUG && console.assert(this.originX_ !== undefined,
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'this.originX_ should be defined');
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ol.DEBUG && console.assert(this.originY_ !== undefined,
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'this.originY_ should be defined');
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ol.DEBUG && console.assert(this.rotateWithView_ !== undefined,
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'this.rotateWithView_ should be defined');
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ol.DEBUG && console.assert(this.rotation_ !== undefined,
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'this.rotation_ should be defined');
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ol.DEBUG && console.assert(this.scale_ !== undefined,
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'this.scale_ should be defined');
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ol.DEBUG && console.assert(this.width_ !== undefined,
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'this.width_ should be defined');
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this.beginGeometry(pointGeometry, feature);
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var flatCoordinates = pointGeometry.getFlatCoordinates();
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var stride = pointGeometry.getStride();
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var myBegin = this.coordinates.length;
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var myEnd = this.drawCoordinates_(
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flatCoordinates, 0, flatCoordinates.length, stride);
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flatCoordinates, 0, flatCoordinates.length, stride);
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this.instructions.push([
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ol.render.canvas.Instruction.DRAW_IMAGE, myBegin, myEnd, this.image_,
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// Remaining arguments to DRAW_IMAGE are in alphabetical order
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// Remaining arguments to DRAW_IMAGE are in alphabetical order
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this.anchorX_, this.anchorY_, this.height_, this.opacity_,
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this.originX_, this.originY_, this.rotateWithView_, this.rotation_,
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this.scale_, this.snapToPixel_, this.width_
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@@ -156,7 +136,7 @@ ol.render.canvas.ImageReplay.prototype.drawPoint = function(pointGeometry, featu
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this.hitDetectionInstructions.push([
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ol.render.canvas.Instruction.DRAW_IMAGE, myBegin, myEnd,
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this.hitDetectionImage_,
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// Remaining arguments to DRAW_IMAGE are in alphabetical order
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// Remaining arguments to DRAW_IMAGE are in alphabetical order
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this.anchorX_, this.anchorY_, this.height_, this.opacity_,
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this.originX_, this.originY_, this.rotateWithView_, this.rotation_,
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this.scale_, this.snapToPixel_, this.width_
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@@ -172,35 +152,15 @@ ol.render.canvas.ImageReplay.prototype.drawMultiPoint = function(multiPointGeome
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if (!this.image_) {
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return;
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}
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ol.DEBUG && console.assert(this.anchorX_ !== undefined,
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'this.anchorX_ should be defined');
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ol.DEBUG && console.assert(this.anchorY_ !== undefined,
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'this.anchorY_ should be defined');
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ol.DEBUG && console.assert(this.height_ !== undefined,
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'this.height_ should be defined');
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ol.DEBUG && console.assert(this.opacity_ !== undefined,
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'this.opacity_ should be defined');
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ol.DEBUG && console.assert(this.originX_ !== undefined,
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'this.originX_ should be defined');
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ol.DEBUG && console.assert(this.originY_ !== undefined,
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'this.originY_ should be defined');
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ol.DEBUG && console.assert(this.rotateWithView_ !== undefined,
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'this.rotateWithView_ should be defined');
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ol.DEBUG && console.assert(this.rotation_ !== undefined,
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'this.rotation_ should be defined');
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ol.DEBUG && console.assert(this.scale_ !== undefined,
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'this.scale_ should be defined');
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ol.DEBUG && console.assert(this.width_ !== undefined,
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'this.width_ should be defined');
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this.beginGeometry(multiPointGeometry, feature);
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var flatCoordinates = multiPointGeometry.getFlatCoordinates();
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var stride = multiPointGeometry.getStride();
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var myBegin = this.coordinates.length;
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var myEnd = this.drawCoordinates_(
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flatCoordinates, 0, flatCoordinates.length, stride);
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flatCoordinates, 0, flatCoordinates.length, stride);
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this.instructions.push([
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ol.render.canvas.Instruction.DRAW_IMAGE, myBegin, myEnd, this.image_,
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// Remaining arguments to DRAW_IMAGE are in alphabetical order
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// Remaining arguments to DRAW_IMAGE are in alphabetical order
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this.anchorX_, this.anchorY_, this.height_, this.opacity_,
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this.originX_, this.originY_, this.rotateWithView_, this.rotation_,
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this.scale_, this.snapToPixel_, this.width_
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@@ -208,7 +168,7 @@ ol.render.canvas.ImageReplay.prototype.drawMultiPoint = function(multiPointGeome
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this.hitDetectionInstructions.push([
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ol.render.canvas.Instruction.DRAW_IMAGE, myBegin, myEnd,
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this.hitDetectionImage_,
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// Remaining arguments to DRAW_IMAGE are in alphabetical order
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// Remaining arguments to DRAW_IMAGE are in alphabetical order
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this.anchorX_, this.anchorY_, this.height_, this.opacity_,
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this.originX_, this.originY_, this.rotateWithView_, this.rotation_,
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this.scale_, this.snapToPixel_, this.width_
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@@ -243,18 +203,11 @@ ol.render.canvas.ImageReplay.prototype.finish = function() {
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* @inheritDoc
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*/
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ol.render.canvas.ImageReplay.prototype.setImageStyle = function(imageStyle) {
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ol.DEBUG && console.assert(imageStyle, 'imageStyle should not be null');
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var anchor = imageStyle.getAnchor();
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ol.DEBUG && console.assert(anchor, 'anchor should not be null');
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var size = imageStyle.getSize();
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ol.DEBUG && console.assert(size, 'size should not be null');
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var hitDetectionImage = imageStyle.getHitDetectionImage(1);
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ol.DEBUG && console.assert(hitDetectionImage,
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'hitDetectionImage should not be null');
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var image = imageStyle.getImage(1);
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ol.DEBUG && console.assert(image, 'image should not be null');
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var origin = imageStyle.getOrigin();
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ol.DEBUG && console.assert(origin, 'origin should not be null');
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this.anchorX_ = anchor[0];
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this.anchorY_ = anchor[1];
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this.hitDetectionImage_ = hitDetectionImage;
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