Remove ol.DEBUG

This commit is contained in:
Tim Schaub
2016-12-29 09:09:24 -07:00
parent 7b9690a691
commit 137cdc04c8
128 changed files with 309 additions and 2027 deletions

View File

@@ -156,20 +156,17 @@ ol.MapBrowserEventHandler.prototype.updateActivePointers_ = function(pointerEven
ol.MapBrowserEventHandler.prototype.handlePointerUp_ = function(pointerEvent) {
this.updateActivePointers_(pointerEvent);
var newEvent = new ol.MapBrowserPointerEvent(
ol.MapBrowserEventType.POINTERUP, this.map_, pointerEvent);
ol.MapBrowserEventType.POINTERUP, this.map_, pointerEvent);
this.dispatchEvent(newEvent);
// We emulate click events on left mouse button click, touch contact, and pen
// contact. isMouseActionButton returns true in these cases (evt.button is set
// to 0).
// See http://www.w3.org/TR/pointerevents/#button-states
// We emulate click events on left mouse button click, touch contact, and pen
// contact. isMouseActionButton returns true in these cases (evt.button is set
// to 0).
// See http://www.w3.org/TR/pointerevents/#button-states
if (!this.dragging_ && this.isMouseActionButton_(pointerEvent)) {
ol.DEBUG && console.assert(this.down_, 'this.down_ must be truthy');
this.emulateClick_(this.down_);
}
ol.DEBUG && console.assert(this.activePointers_ >= 0,
'this.activePointers_ should be equal to or larger than 0');
if (this.activePointers_ === 0) {
this.dragListenerKeys_.forEach(ol.events.unlistenByKey);
this.dragListenerKeys_.length = 0;