Consider both tracing directions when within snap tolerance
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examples/data/geojson/fire.json
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1
examples/data/geojson/fire.json
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File diff suppressed because one or more lines are too long
@@ -1,64 +1,49 @@
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import Draw from '../src/ol/interaction/Draw.js';
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import Feature from '../src/ol/Feature.js';
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import Fill from '../src/ol/style/Fill.js';
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import GeoJSON from '../src/ol/format/GeoJSON.js';
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import LineString from '../src/ol/geom/LineString.js';
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import Map from '../src/ol/Map.js';
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import Snap from '../src/ol/interaction/Snap.js';
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import Stroke from '../src/ol/style/Stroke.js';
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import Style from '../src/ol/style/Style.js';
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import TileLayer from '../src/ol/layer/WebGLTile.js';
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import VectorLayer from '../src/ol/layer/Vector.js';
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import VectorSource from '../src/ol/source/Vector.js';
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import View from '../src/ol/View.js';
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import {OSM, Vector as VectorSource} from '../src/ol/source.js';
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import {Tile as TileLayer, Vector as VectorLayer} from '../src/ol/layer.js';
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import XYZ from '../src/ol/source/XYZ.js';
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const raster = new TileLayer({
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source: new OSM(),
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source: new XYZ({
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url: 'https://api.maptiler.com/tiles/satellite/{z}/{x}/{y}.jpg?key=get_your_own_D6rA4zTHduk6KOKTXzGB',
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maxZoom: 20,
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}),
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});
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// features in this layer will be snapped to
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const baseVector = new VectorLayer({
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source: new VectorSource({
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format: new GeoJSON(),
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url: "https://ahocevar.com/geoserver/wfs?service=wfs&request=getfeature&typename=topp:states&cql_filter=STATE_NAME='Idaho'&outputformat=application/json",
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url: 'data/geojson/fire.json',
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}),
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style: {
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'fill-color': 'rgba(255, 0, 0, 0.3)',
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'stroke-color': 'rgba(255, 0, 0, 0.9)',
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'stroke-width': 0.5,
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},
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});
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// this is were the drawn features go
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const drawVector = new VectorLayer({
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source: new VectorSource(),
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style: new Style({
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stroke: new Stroke({
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color: 'rgba(100, 255, 0, 1)',
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width: 2,
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}),
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fill: new Fill({
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color: 'rgba(100, 255, 0, 0.3)',
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}),
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}),
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});
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// this line only appears when we're tracing a feature outer ring
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const previewLine = new Feature({
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geometry: new LineString([]),
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});
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const previewVector = new VectorLayer({
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source: new VectorSource({
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features: [previewLine],
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}),
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style: new Style({
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stroke: new Stroke({
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color: 'rgba(255, 0, 0, 1)',
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width: 2,
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}),
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}),
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style: {
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'stroke-color': 'rgba(100, 255, 0, 1)',
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'stroke-width': 2,
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'fill-color': 'rgba(100, 255, 0, 0.3)',
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},
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});
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const map = new Map({
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layers: [raster, baseVector, drawVector, previewVector],
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layers: [raster, baseVector, drawVector],
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target: 'map',
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view: new View({
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center: [-12986427, 5678422],
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zoom: 5,
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center: [-13378949, 5943751],
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zoom: 11,
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}),
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});
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@@ -78,6 +63,13 @@ function addInteraction() {
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source: drawVector.getSource(),
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trace: true,
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traceSource: baseVector.getSource(),
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style: {
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'stroke-color': 'rgba(255, 255, 100, 0.5)',
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'stroke-width': 1.5,
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'fill-color': 'rgba(255, 255, 100, 0.25)',
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'circle-radius': 6,
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'circle-fill-color': 'rgba(255, 255, 100, 0.5)',
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},
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});
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map.addInteraction(drawInteraction);
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map.addInteraction(snapInteraction);
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@@ -355,10 +355,12 @@ const sharedUpdateInfo = {index: -1, endIndex: NaN};
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/**
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* @param {import("../coordinate.js").Coordinate} coordinate The coordinate.
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* @param {TraceState} traceState The trace state.
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* @param {import("../Map.js").default} map The map.
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* @param {number} snapTolerance The snap tolerance.
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* @return {TraceTargetUpdateInfo} Information about the new trace target. The returned
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* object is reused between calls and must not be modified by the caller.
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*/
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function getTraceTargetUpdate(coordinate, traceState) {
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function getTraceTargetUpdate(coordinate, traceState, map, snapTolerance) {
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const x = coordinate[0];
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const y = coordinate[1];
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@@ -412,14 +414,24 @@ function getTraceTargetUpdate(coordinate, traceState) {
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}
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}
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if (
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traceState.targetIndex !== newTargetIndex &&
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traceState.targets[newTargetIndex].ring
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) {
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const target = traceState.targets[newTargetIndex];
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const coordinates = target.coordinates;
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const newTarget = traceState.targets[newTargetIndex];
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let considerBothDirections = newTarget.ring;
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if (traceState.targetIndex === newTargetIndex && considerBothDirections) {
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// only consider switching trace direction if close to the start
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const newCoordinate = interpolateCoordinate(
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newTarget.coordinates,
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newEndIndex
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);
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const pixel = map.getPixelFromCoordinate(newCoordinate);
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if (distance(pixel, traceState.startPx) > snapTolerance) {
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considerBothDirections = false;
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}
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}
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if (considerBothDirections) {
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const coordinates = newTarget.coordinates;
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const count = coordinates.length;
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const startIndex = target.startIndex;
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const startIndex = newTarget.startIndex;
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const endIndex = newEndIndex;
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if (startIndex < endIndex) {
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const forwardDistance = getCumulativeSquaredDistance(
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@@ -1239,7 +1251,9 @@ class Draw extends PointerInteraction {
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const updatedTraceTarget = getTraceTargetUpdate(
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event.coordinate,
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traceState
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traceState,
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this.getMap(),
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this.snapTolerance_
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);
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if (traceState.targetIndex !== updatedTraceTarget.index) {
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