@@ -66,7 +66,7 @@ ol.format.GML3 = function(opt_options) {
|
||||
* @type {boolean}
|
||||
*/
|
||||
this.multiSurface_ = options.multiSurface !== undefined ?
|
||||
/** @type {boolean} */ (options.multiSurface) : true;
|
||||
options.multiSurface : true;
|
||||
|
||||
/**
|
||||
* @inheritDoc
|
||||
|
||||
@@ -464,7 +464,7 @@ ol.geom.Polygon.makeRegular = function(polygon, center, radius, opt_angle) {
|
||||
goog.asserts.assert(ends.length === 1, 'only 1 ring is supported');
|
||||
var sides = flatCoordinates.length / stride - 1;
|
||||
var startAngle = opt_angle ? opt_angle : 0;
|
||||
var angle, coord, offset;
|
||||
var angle, offset;
|
||||
for (var i = 0; i <= sides; ++i) {
|
||||
offset = i * stride;
|
||||
angle = startAngle + (goog.math.modulo(i, sides) * 2 * Math.PI / sides);
|
||||
|
||||
@@ -225,7 +225,7 @@ ol.interaction.Interaction.zoomWithoutConstraints =
|
||||
resolution !== currentResolution &&
|
||||
opt_duration && opt_duration > 0) {
|
||||
map.beforeRender(ol.animation.zoom({
|
||||
resolution: /** @type {number} */ (currentResolution),
|
||||
resolution: currentResolution,
|
||||
duration: opt_duration,
|
||||
easing: ol.easing.easeOut
|
||||
}));
|
||||
|
||||
@@ -824,7 +824,7 @@ ol.interaction.Modify.prototype.insertVertex_ = function(segmentData, vertex) {
|
||||
goog.asserts.assert(segment !== undefined, 'segment should be defined');
|
||||
rTree.remove(segmentData);
|
||||
goog.asserts.assert(index !== undefined, 'index should be defined');
|
||||
this.updateSegmentIndices_(geometry, /** @type {number} */ (index), depth, 1);
|
||||
this.updateSegmentIndices_(geometry, index, depth, 1);
|
||||
var newSegmentData = /** @type {ol.interaction.SegmentDataType} */ ({
|
||||
segment: [segment[0], vertex],
|
||||
feature: feature,
|
||||
|
||||
@@ -80,11 +80,9 @@ ol.layer.Heatmap = function(opt_options) {
|
||||
this.setGradient(options.gradient ?
|
||||
options.gradient : ol.layer.Heatmap.DEFAULT_GRADIENT);
|
||||
|
||||
this.setBlur(options.blur !== undefined ?
|
||||
/** @type {number} */ (options.blur) : 15);
|
||||
this.setBlur(options.blur !== undefined ? options.blur : 15);
|
||||
|
||||
this.setRadius(options.radius !== undefined ?
|
||||
/** @type {number} */ (options.radius) : 8);
|
||||
this.setRadius(options.radius !== undefined ? options.radius : 8);
|
||||
|
||||
goog.events.listen(this, [
|
||||
ol.Object.getChangeEventType(ol.layer.HeatmapLayerProperty.BLUR),
|
||||
@@ -256,7 +254,7 @@ ol.layer.Heatmap.prototype.handleRender_ = function(event) {
|
||||
var canvas = context.canvas;
|
||||
var image = context.getImageData(0, 0, canvas.width, canvas.height);
|
||||
var view8 = image.data;
|
||||
var i, ii, alpha, offset;
|
||||
var i, ii, alpha;
|
||||
for (i = 0, ii = view8.length; i < ii; i += 4) {
|
||||
alpha = view8[i + 3] * 4;
|
||||
if (alpha) {
|
||||
|
||||
@@ -1978,7 +1978,7 @@ ol.render.canvas.ReplayGroup.prototype.replay = function(
|
||||
context.closePath();
|
||||
context.clip();
|
||||
|
||||
var i, ii, j, jj, replays, replay, result;
|
||||
var i, ii, j, jj, replays, replay;
|
||||
for (i = 0, ii = zs.length; i < ii; ++i) {
|
||||
replays = this.replaysByZIndex_[zs[i].toString()];
|
||||
for (j = 0, jj = ol.render.REPLAY_ORDER.length; j < jj; ++j) {
|
||||
|
||||
@@ -1028,7 +1028,7 @@ ol.render.webgl.ReplayGroup.prototype.isEmpty = function() {
|
||||
ol.render.webgl.ReplayGroup.prototype.replay = function(context,
|
||||
center, resolution, rotation, size, pixelRatio,
|
||||
opacity, skippedFeaturesHash) {
|
||||
var i, ii, replay, result;
|
||||
var i, ii, replay;
|
||||
for (i = 0, ii = ol.render.REPLAY_ORDER.length; i < ii; ++i) {
|
||||
replay = this.replays_[ol.render.REPLAY_ORDER[i]];
|
||||
if (replay !== undefined) {
|
||||
|
||||
@@ -360,7 +360,7 @@ ol.renderer.canvas.TileLayer.prototype.prepareFrame =
|
||||
[z, canvasTileRange.minX, canvasTileRange.maxY],
|
||||
tmpExtent));
|
||||
var currentZ, index, scale, tileCoordKey, tileExtent, tilesToDraw;
|
||||
var ix, iy, interimTileExtent, interimTileRange, maxX, maxY;
|
||||
var ix, iy, interimTileRange, maxX, maxY;
|
||||
var height, width;
|
||||
for (i = 0, ii = zs.length; i < ii; ++i) {
|
||||
currentZ = zs[i];
|
||||
|
||||
Reference in New Issue
Block a user