New wrapX functions for coordinate and extent

This commit is contained in:
Andreas Hocevar
2020-03-30 19:26:26 +02:00
parent 48b79cf7d1
commit 098885a006
8 changed files with 121 additions and 35 deletions
+2 -3
View File
@@ -25,6 +25,7 @@ import {
import CanvasExecutorGroup, {replayDeclutter} from '../../render/canvas/ExecutorGroup.js';
import {clear} from '../../obj.js';
import {createHitDetectionImageData, hitDetect} from '../../render/canvas/hitdetect.js';
import {wrapX} from '../../coordinate.js';
/**
@@ -353,9 +354,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
if (tile.getState() === TileState.LOADED && tile.hifi) {
const extent = tileGrid.getTileCoordExtent(tile.tileCoord);
if (source.getWrapX() && projection.canWrapX() && !containsExtent(projectionExtent, extent)) {
const worldWidth = getWidth(projectionExtent);
const worldsAway = Math.floor((coordinate[0] - projectionExtent[0]) / worldWidth);
coordinate[0] -= (worldsAway * worldWidth);
wrapX(coordinate, projection);
}
break;
}