New wrapX functions for coordinate and extent
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+4
-10
@@ -9,6 +9,7 @@ import {inView} from '../layer/Layer.js';
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import {shared as iconImageCache} from '../style/IconImageCache.js';
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import {compose as composeTransform, makeInverse} from '../transform.js';
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import {renderDeclutterItems} from '../render.js';
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import {wrapX} from '../coordinate.js';
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/**
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* @abstract
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@@ -102,19 +103,12 @@ class MapRenderer extends Disposable {
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const projection = viewState.projection;
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let translatedCoordinate = coordinate;
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const translatedCoordinate = wrapX(coordinate.slice(), projection);
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const offsets = [[0, 0]];
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if (projection.canWrapX()) {
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if (projection.canWrapX() && checkWrapped) {
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const projectionExtent = projection.getExtent();
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const worldWidth = getWidth(projectionExtent);
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const x = coordinate[0];
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if (x < projectionExtent[0] || x > projectionExtent[2]) {
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const worldsAway = Math.ceil((projectionExtent[0] - x) / worldWidth);
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translatedCoordinate = [x + worldWidth * worldsAway, coordinate[1]];
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}
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if (checkWrapped) {
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offsets.push([-worldWidth, 0], [worldWidth, 0]);
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}
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offsets.push([-worldWidth, 0], [worldWidth, 0]);
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}
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const layerStates = frameState.layerStatesArray;
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@@ -3,7 +3,8 @@
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*/
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import {getUid} from '../../util.js';
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import ViewHint from '../../ViewHint.js';
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import {buffer, createEmpty, containsExtent, getWidth, intersects as intersectsExtent} from '../../extent.js';
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import {buffer, createEmpty, containsExtent, getWidth, intersects as intersectsExtent, wrapX as wrapExtentX} from '../../extent.js';
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import {wrapX as wrapCoordinateX} from '../../coordinate.js';
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import {fromUserExtent, toUserExtent, getUserProjection, getTransformFromProjections} from '../../proj.js';
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import CanvasBuilderGroup from '../../render/canvas/BuilderGroup.js';
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import ExecutorGroup, {replayDeclutter} from '../../render/canvas/ExecutorGroup.js';
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@@ -364,7 +365,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
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const loadExtents = [extent.slice()];
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const projectionExtent = viewState.projection.getExtent();
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if (vectorSource.getWrapX() && viewState.projection.canWrapX() &&
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if (vectorSource.getWrapX() && projection.canWrapX() &&
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!containsExtent(projectionExtent, frameState.extent)) {
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// For the replay group, we need an extent that intersects the real world
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// (-180° to +180°). To support geometries in a coordinate range from -540°
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@@ -375,11 +376,9 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
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const gutter = Math.max(getWidth(extent) / 2, worldWidth);
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extent[0] = projectionExtent[0] - gutter;
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extent[2] = projectionExtent[2] + gutter;
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const worldsAway = Math.floor((center[0] - projectionExtent[0]) / worldWidth);
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center[0] -= (worldsAway * worldWidth);
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const loadExtent = loadExtents[0];
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loadExtent[0] -= (worldsAway * worldWidth);
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loadExtent[2] -= (worldsAway * worldWidth);
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wrapCoordinateX(center, projection);
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const loadExtent = wrapExtentX(loadExtents[0], projection);
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wrapExtentX(loadExtent, projection);
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// If the extent crosses the date line, we load data for both edges of the worlds
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if (loadExtent[0] < projectionExtent[0] && loadExtent[2] < projectionExtent[2]) {
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loadExtents.push([loadExtent[0] + worldWidth, loadExtent[1], loadExtent[2] + worldWidth, loadExtent[3]]);
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@@ -25,6 +25,7 @@ import {
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import CanvasExecutorGroup, {replayDeclutter} from '../../render/canvas/ExecutorGroup.js';
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import {clear} from '../../obj.js';
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import {createHitDetectionImageData, hitDetect} from '../../render/canvas/hitdetect.js';
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import {wrapX} from '../../coordinate.js';
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/**
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@@ -353,9 +354,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
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if (tile.getState() === TileState.LOADED && tile.hifi) {
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const extent = tileGrid.getTileCoordExtent(tile.tileCoord);
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if (source.getWrapX() && projection.canWrapX() && !containsExtent(projectionExtent, extent)) {
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const worldWidth = getWidth(projectionExtent);
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const worldsAway = Math.floor((coordinate[0] - projectionExtent[0]) / worldWidth);
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coordinate[0] -= (worldsAway * worldWidth);
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wrapX(coordinate, projection);
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}
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break;
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}
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