Update description for zDirection
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@@ -11,11 +11,10 @@ import {toSize} from '../size.js';
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* @property {import("../proj.js").ProjectionLike} [projection='EPSG:3857'] Optional projection.
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* @property {import("../tilegrid/TileGrid.js").default} [tileGrid] Tile grid.
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* @property {boolean} [wrapX=true] Whether to wrap the world horizontally.
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* @property {number} [zDirection=0] Set to `1` when debugging `VectorTile` sources with
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* a default configuration. Indicates which resolution should be used by a renderer if
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* the view resolution does not match any resolution of the tile source. If 0, the nearest
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* resolution will be used. If 1, the nearest lower resolution will be used. If -1, the
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* nearest higher resolution will be used.
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* @property {number|import("../array.js").NearestDirectionFunction} [zDirection=0]
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* Set to `1` when debugging `VectorTile` sources with a default configuration.
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* Choose whether to use tiles with a higher or lower zoom level when between integer
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* zoom levels. See {@link module:ol/tilegrid/TileGrid~TileGrid#getZForResolution}.
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* @property {string} [template='z:{z} x:{x} y:{y}'] Template for labeling the tiles.
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* Should include `{x}`, `{y}` or `{-y}`, and `{z}` placeholders.
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*/
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