Use the inverse pixel transform when clipping and getting pixel data

This commit is contained in:
Tim Schaub
2018-11-17 14:53:50 +01:00
parent 1cc49e0b23
commit 06a0a7f33b
3 changed files with 4 additions and 7 deletions

View File

@@ -22,7 +22,6 @@ import {
apply as applyTransform,
create as createTransform,
compose as composeTransform,
invert as invertTransform,
reset as resetTransform,
scale as scaleTransform,
translate as translateTransform,
@@ -555,7 +554,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
return data;
}
const renderPixel = applyTransform(invertTransform(this.overlayPixelTransform_.slice()), pixel.slice());
const renderPixel = applyTransform(this.inverseOverlayPixelTransform_, pixel.slice());
const context = this.overlayContext_;
try {