Merge pull request #518 from elemoine/canvas

Canvas tile layer renderer occasionally glitches when panning fast
This commit is contained in:
Éric Lemoine
2013-04-11 08:14:04 -07:00

View File

@@ -136,42 +136,47 @@ ol.renderer.canvas.TileLayer.prototype.renderFrame =
var canvas, context;
if (goog.isNull(this.canvas_)) {
goog.asserts.assert(goog.isNull(this.canvasSize_));
goog.asserts.assert(goog.isNull(this.context_));
goog.asserts.assert(goog.isNull(this.renderedCanvasTileRange_));
canvas = /** @type {HTMLCanvasElement} */
(goog.dom.createElement(goog.dom.TagName.CANVAS));
canvas.width = canvasWidth;
canvas.height = canvasHeight;
context = /** @type {CanvasRenderingContext2D} */ (canvas.getContext('2d'));
this.canvas_ = canvas;
this.canvasSize_ = new ol.Size(canvasWidth, canvasHeight);
this.context_ = context;
this.renderedCanvasTileRange_ = null;
} else {
goog.asserts.assert(!goog.isNull(this.canvasSize_));
goog.asserts.assert(!goog.isNull(this.context_));
canvas = this.canvas_;
context = this.context_;
if (this.canvasSize_.width < canvasWidth ||
this.canvasSize_.height < canvasHeight) {
// Canvas is too small, make it bigger
canvas.width = canvasWidth;
canvas.height = canvasHeight;
this.canvasSize_.width = canvasWidth;
this.canvasSize_.height = canvasHeight;
this.renderedCanvasTileRange_ = null;
} else if (z != this.renderedCanvasZ_ ||
!this.renderedCanvasTileRange_.containsTileRange(tileRange)) {
this.renderedCanvasTileRange_ = null;
} else {
canvasWidth = this.canvasSize_.width;
canvasHeight = this.canvasSize_.height;
if (z != this.renderedCanvasZ_ ||
!this.renderedCanvasTileRange_.containsTileRange(tileRange)) {
this.renderedCanvasTileRange_ = null;
}
}
}
var canvasTileRange, canvasTileRangeWidth, minX, minY;
if (z != this.renderedCanvasZ_ ||
goog.isNull(this.renderedCanvasTileRange_)) {
if (goog.isNull(this.canvasSize_)) {
this.canvasSize_ = new ol.Size(canvasWidth, canvasHeight);
} else {
this.canvasSize_.width = canvasWidth;
this.canvasSize_.height = canvasHeight;
}
if (goog.isNull(this.renderedCanvasTileRange_)) {
canvasTileRangeWidth = canvasWidth / tileSize.width;
var canvasTileRangeHeight = canvasHeight / tileSize.height;
minX = tileRange.minX +
minX = tileRange.minX -
Math.floor((canvasTileRangeWidth - tileRange.getWidth()) / 2);
minY = tileRange.minY +
minY = tileRange.minY -
Math.floor((canvasTileRangeHeight - tileRange.getHeight()) / 2);
this.renderedCanvasZ_ = z;
this.renderedCanvasTileRange_ = new ol.TileRange(
@@ -185,7 +190,6 @@ ol.renderer.canvas.TileLayer.prototype.renderFrame =
canvasTileRangeWidth = canvasTileRange.getWidth();
}
goog.asserts.assert(!goog.isNull(this.canvasSize_));
goog.asserts.assert(canvasTileRange.containsTileRange(tileRange));
/**
@@ -193,6 +197,8 @@ ol.renderer.canvas.TileLayer.prototype.renderFrame =
*/
var tilesToDrawByZ = {};
tilesToDrawByZ[z] = {};
/** @type {Array.<ol.Tile>} */
var tilesToClear = [];
var getTileIfLoaded = this.createGetTileIfLoadedFunction(function(tile) {
return !goog.isNull(tile) && tile.getState() == ol.TileState.LOADED;
@@ -220,6 +226,9 @@ ol.renderer.canvas.TileLayer.prototype.renderFrame =
fullyLoaded = tileGrid.forEachTileCoordParentTileRange(
tile.tileCoord, findLoadedTiles, null, tmpTileRange, tmpExtent);
if (!fullyLoaded) {
// FIXME we do not need to clear the tile if it is fully covered by its
// children
tilesToClear.push(tile);
childTileRange = tileGrid.getTileCoordChildTileRange(
tile.tileCoord, tmpTileRange, tmpExtent);
if (!goog.isNull(childTileRange)) {
@@ -230,13 +239,21 @@ ol.renderer.canvas.TileLayer.prototype.renderFrame =
}
}
var i;
for (i = 0; i < tilesToClear.length; ++i) {
tile = tilesToClear[i];
x = tileSize.width * (tile.tileCoord.x - canvasTileRange.minX);
y = tileSize.height * (canvasTileRange.maxY - tile.tileCoord.y);
context.clearRect(x, y, tileSize.width, tileSize.height);
}
/** @type {Array.<number>} */
var zs = goog.array.map(goog.object.getKeys(tilesToDrawByZ), Number);
goog.array.sort(zs);
var opaque = tileSource.getOpaque();
var origin = tileGrid.getTileCoordExtent(new ol.TileCoord(
z, canvasTileRange.minX, canvasTileRange.maxY), tmpExtent).getTopLeft();
var currentZ, i, index, scale, tileCoordKey, tileExtent, tilesToDraw;
var currentZ, index, scale, tileCoordKey, tileExtent, tilesToDraw;
var ix, iy, interimTileExtent, interimTileRange, maxX, maxY;
var height, width;
for (i = 0; i < zs.length; ++i) {