Use oli.FrameState instead of ol.FrameState
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@@ -31,7 +31,7 @@ goog.inherits(ol.renderer.canvas.Layer, ol.renderer.Layer);
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/**
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* @param {ol.FrameState} frameState Frame state.
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* @param {oli.FrameState} frameState Frame state.
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* @param {ol.layer.LayerState} layerState Layer state.
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* @param {CanvasRenderingContext2D} context Context.
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*/
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@@ -75,7 +75,7 @@ ol.renderer.canvas.Layer.prototype.composeFrame =
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/**
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* @param {ol.render.EventType} type Event type.
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* @param {CanvasRenderingContext2D} context Context.
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* @param {ol.FrameState} frameState Frame state.
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* @param {oli.FrameState} frameState Frame state.
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* @param {goog.vec.Mat4.Number=} opt_transform Transform.
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* @private
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*/
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@@ -98,7 +98,7 @@ ol.renderer.canvas.Layer.prototype.dispatchComposeEvent_ =
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/**
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* @param {CanvasRenderingContext2D} context Context.
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* @param {ol.FrameState} frameState Frame state.
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* @param {oli.FrameState} frameState Frame state.
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* @param {goog.vec.Mat4.Number=} opt_transform Transform.
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* @protected
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*/
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@@ -111,7 +111,7 @@ ol.renderer.canvas.Layer.prototype.dispatchPostComposeEvent =
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/**
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* @param {CanvasRenderingContext2D} context Context.
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* @param {ol.FrameState} frameState Frame state.
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* @param {oli.FrameState} frameState Frame state.
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* @param {goog.vec.Mat4.Number=} opt_transform Transform.
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* @protected
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*/
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@@ -124,7 +124,7 @@ ol.renderer.canvas.Layer.prototype.dispatchPreComposeEvent =
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/**
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* @param {CanvasRenderingContext2D} context Context.
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* @param {ol.FrameState} frameState Frame state.
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* @param {oli.FrameState} frameState Frame state.
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* @param {goog.vec.Mat4.Number=} opt_transform Transform.
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* @protected
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*/
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@@ -148,7 +148,7 @@ ol.renderer.canvas.Layer.prototype.getImageTransform = goog.abstractMethod;
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/**
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* @param {ol.FrameState} frameState Frame state.
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* @param {oli.FrameState} frameState Frame state.
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* @protected
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* @return {!goog.vec.Mat4.Number} Transform.
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*/
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