Use oli.FrameState instead of ol.FrameState

This commit is contained in:
Tom Payne
2014-03-10 14:48:23 +01:00
parent 8aca7ce140
commit 022a7a03e0
14 changed files with 43 additions and 87 deletions
@@ -31,7 +31,7 @@ goog.inherits(ol.renderer.canvas.Layer, ol.renderer.Layer);
/**
* @param {ol.FrameState} frameState Frame state.
* @param {oli.FrameState} frameState Frame state.
* @param {ol.layer.LayerState} layerState Layer state.
* @param {CanvasRenderingContext2D} context Context.
*/
@@ -75,7 +75,7 @@ ol.renderer.canvas.Layer.prototype.composeFrame =
/**
* @param {ol.render.EventType} type Event type.
* @param {CanvasRenderingContext2D} context Context.
* @param {ol.FrameState} frameState Frame state.
* @param {oli.FrameState} frameState Frame state.
* @param {goog.vec.Mat4.Number=} opt_transform Transform.
* @private
*/
@@ -98,7 +98,7 @@ ol.renderer.canvas.Layer.prototype.dispatchComposeEvent_ =
/**
* @param {CanvasRenderingContext2D} context Context.
* @param {ol.FrameState} frameState Frame state.
* @param {oli.FrameState} frameState Frame state.
* @param {goog.vec.Mat4.Number=} opt_transform Transform.
* @protected
*/
@@ -111,7 +111,7 @@ ol.renderer.canvas.Layer.prototype.dispatchPostComposeEvent =
/**
* @param {CanvasRenderingContext2D} context Context.
* @param {ol.FrameState} frameState Frame state.
* @param {oli.FrameState} frameState Frame state.
* @param {goog.vec.Mat4.Number=} opt_transform Transform.
* @protected
*/
@@ -124,7 +124,7 @@ ol.renderer.canvas.Layer.prototype.dispatchPreComposeEvent =
/**
* @param {CanvasRenderingContext2D} context Context.
* @param {ol.FrameState} frameState Frame state.
* @param {oli.FrameState} frameState Frame state.
* @param {goog.vec.Mat4.Number=} opt_transform Transform.
* @protected
*/
@@ -148,7 +148,7 @@ ol.renderer.canvas.Layer.prototype.getImageTransform = goog.abstractMethod;
/**
* @param {ol.FrameState} frameState Frame state.
* @param {oli.FrameState} frameState Frame state.
* @protected
* @return {!goog.vec.Mat4.Number} Transform.
*/
+1 -1
View File
@@ -87,7 +87,7 @@ ol.renderer.canvas.Map.prototype.createLayerRenderer = function(layer) {
/**
* @param {ol.render.EventType} type Event type.
* @param {ol.FrameState} frameState Frame state.
* @param {oli.FrameState} frameState Frame state.
* @private
*/
ol.renderer.canvas.Map.prototype.dispatchComposeEvent_ =