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chore(deps): Bump maplibre-gl from 6.9.1 to 6.10.0 (#2178)
[//]: # (dependabot-start) ⚠️ **Dependabot is rebasing this PR** ⚠️ Rebasing might not happen immediately, so don't worry if this takes some time. Note: if you make any changes to this PR yourself, they will take precedence over the rebase. --- [//]: # (dependabot-end) Bumps [maplibre-gl](https://github.com/maplibre/maplibre-gl-js) from 6.9.1 to 6.10.0. <details> <summary>Release notes</summary> <p><em>Sourced from <a href="https://github.com/maplibre/maplibre-gl-js/releases">maplibre-gl's releases</a>.</em></p> <blockquote> <h2>v6.10.0</h2> <h3>✨ Features and improvements</h3> <ul> <li>Show the sky in globe view, fading out with altitude instead of with the globe to mercator transition (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/8464">#8464</a>) (by <a href="https://github.com/birkskyum"><code>@birkskyum</code></a>)</li> <li>Speed up fill and fill-extrusion triangulation by looking up each vertex's deduplicated index once instead of hashing every triangle corner, and every outline point of a ring that is not subdivided, again (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8425">#8425</a>) (by <a href="https://github.com/cherenkov"><code>@cherenkov</code></a>)</li> <li>Test whether a <code>Marker</code> is behind terrain with a CPU ray walk over the DEM instead of a depth-buffer readback, removing a GPU stall per marker while a map with terrain moves (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8387">#8387</a>) (by <a href="https://github.com/johncarmack1984"><code>@johncarmack1984</code></a>)</li> </ul> <h3>🐞 Bug fixes</h3> <ul> <li>Fix partially blank maps in older Safari versions (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/8427">#8427</a>) (by <a href="https://github.com/birkskyum"><code>@birkskyum</code></a>)</li> <li>Fix <code>setStyle</code> calling <code>Map.setTerrain</code> with the wrong <code>this</code>, which made a terrain change in a style diff throw (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8451">#8451</a>) (by <a href="https://github.com/HarelM"><code>@HarelM</code></a>)</li> <li>Fix hillshade rendering artifacts on mobile GPUs at high zoom levels (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8431">#8431</a>) (by <a href="https://github.com/Turbo87"><code>@Turbo87</code></a>)</li> <li>Free the pooled terrain drape textures once the map is at rest and when terrain is removed, instead of keeping every drape allocated during a pan resident for the life of the map (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8400">#8400</a>) (by <a href="https://github.com/johncarmack1984"><code>@johncarmack1984</code></a>)</li> </ul> </blockquote> </details> <details> <summary>Changelog</summary> <p><em>Sourced from <a href="https://github.com/maplibre/maplibre-gl-js/blob/main/CHANGELOG.md">maplibre-gl's changelog</a>.</em></p> <blockquote> <h2>6.10.0</h2> <h3>✨ Features and improvements</h3> <ul> <li>Show the sky in globe view, fading out with altitude instead of with the globe to mercator transition (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8464">#8464</a>) (by <a href="https://github.com/birkskyum"><code>@birkskyum</code></a>)</li> <li>Speed up fill and fill-extrusion triangulation by looking up each vertex's deduplicated index once instead of hashing every triangle corner, and every outline point of a ring that is not subdivided, again (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8425">#8425</a>) (by <a href="https://github.com/cherenkov"><code>@cherenkov</code></a>)</li> <li>Test whether a <code>Marker</code> is behind terrain with a CPU ray walk over the DEM instead of a depth-buffer readback, removing a GPU stall per marker while a map with terrain moves (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8387">#8387</a>) (by <a href="https://github.com/johncarmack1984"><code>@johncarmack1984</code></a>)</li> </ul> <h3>🐞 Bug fixes</h3> <ul> <li>Fix partially blank maps in older Safari versions (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/8427">#8427</a>) (by <a href="https://github.com/birkskyum"><code>@birkskyum</code></a>)</li> <li>Fix <code>setStyle</code> calling <code>Map.setTerrain</code> with the wrong <code>this</code>, which made a terrain change in a style diff throw (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8451">#8451</a>) (by <a href="https://github.com/HarelM"><code>@HarelM</code></a>)</li> <li>Fix hillshade rendering artifacts on mobile GPUs at high zoom levels (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8431">#8431</a>) (by <a href="https://github.com/Turbo87"><code>@Turbo87</code></a>)</li> <li>Free the pooled terrain drape textures once the map is at rest and when terrain is removed, instead of keeping every drape allocated during a pan resident for the life of the map (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/pull/8400">#8400</a>) (by <a href="https://github.com/johncarmack1984"><code>@johncarmack1984</code></a>)</li> </ul> </blockquote> </details> <details> <summary>Commits</summary> <ul> <li><a href="https://github.com/maplibre/maplibre-gl-js/commit/d1934699ed3159f1e5d689078dd2e677f3ed34e3"><code>d193469</code></a> Bump js version to 6.10.0 (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/8465">#8465</a>)</li> <li><a href="https://github.com/maplibre/maplibre-gl-js/commit/cbf9f1acd3deed77bbe79b6b4b9130a64aefe923"><code>cbf9f1a</code></a> perf: test marker occlusion by terrain with a DEM ray walk instead of a depth...</li> <li><a href="https://github.com/maplibre/maplibre-gl-js/commit/6f83accf07899f790798ad148ceb7e1a56a09071"><code>6f83acc</code></a> Show the sky in globe view (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/8464">#8464</a>)</li> <li><a href="https://github.com/maplibre/maplibre-gl-js/commit/6ac6f2902a7d5031ffe89fbb9b2292123b0c06f9"><code>6ac6f29</code></a> fix partially blank maps in older Safari (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/8463">#8463</a>)</li> <li><a href="https://github.com/maplibre/maplibre-gl-js/commit/651eaefb4a4130eda0051d9e5a6d6d3640d02237"><code>651eaef</code></a> GM2.7 Centralize tile terrain data (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/8462">#8462</a>)</li> <li><a href="https://github.com/maplibre/maplibre-gl-js/commit/d406cc2d809567bb9ea164ac8f21980236a4f498"><code>d406cc2</code></a> GM2.6 Centralize tile projection data (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/8455">#8455</a>)</li> <li><a href="https://github.com/maplibre/maplibre-gl-js/commit/f6b44bc152fbda20c5497af223199c6df631654f"><code>f6b44bc</code></a> fix: replace diff with proper types (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/8452">#8452</a>)</li> <li><a href="https://github.com/maplibre/maplibre-gl-js/commit/2049770ab192d6f4951a40261073f127072f9f2f"><code>2049770</code></a> enlable lint rule for type only import section (<a href="https://redirect.github.com/maplibre/maplibre-gl-js/issues/8460">#8460</a>)</li> <li><a href="https://github.com/maplibre/maplibre-gl-js/commit/542e21807a808121285b85c4cc5c2c6b8d65ee9a"><code>542e218</code></a> fix: free the pooled terrain drape textures once the map is at rest and when ...</li> <li><a href="https://github.com/maplibre/maplibre-gl-js/commit/761f0f3d648550ae71efca783b54be4e34ae3474"><code>761f0f3</code></a> perf: remap earcut indices and unsubdivided fill outlines through a per-verte...</li> <li>Additional commits viewable in <a href="https://github.com/maplibre/maplibre-gl-js/compare/v6.9.1...v6.10.0">compare view</a></li> </ul> </details> <br /> 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You can also trigger a rebase manually by commenting `@dependabot rebase`. [//]: # (dependabot-automerge-start) [//]: # (dependabot-automerge-end) --- <details> <summary>Dependabot commands and options</summary> <br /> You can trigger Dependabot actions by commenting on this PR: - `@dependabot rebase` will rebase this PR - `@dependabot recreate` will recreate this PR, overwriting any edits that have been made to it - `@dependabot show <dependency name> ignore conditions` will show all of the ignore conditions of the specified dependency - `@dependabot ignore this major version` will close this PR and stop Dependabot creating any more for this major version (unless you reopen the PR or upgrade to it yourself) - `@dependabot ignore this minor version` will close this PR and stop Dependabot creating any more for this minor version (unless you reopen the PR or upgrade to it yourself) - `@dependabot ignore this dependency` will close this PR and stop Dependabot creating any more for this dependency (unless you reopen the PR or upgrade to it yourself) </details> Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
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