Updated OpenLayers CodeSprint 2019 in Bonn (markdown)
@@ -88,7 +88,9 @@ Your computer with a working development setup.
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* Final touches on the webgl renderer (optimizations, custom attributes?)
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* Final touches on the webgl renderer (optimizations, custom attributes?)
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* New Layer type that uses the webgl renderer with a nice API
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* New Layer type that uses the webgl renderer with a nice API
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* Some more ideas depending on time/priority: attempt to add a webgl renderer for lines/polygons, helpers for creating fragment shaders, add x-wrapping for webgl renderer, some optimizations on the view constraints system, SVG and/or video layers, webgl renderer for tiles (for post-processing, dynamic hillshade, etc)...
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* Some more ideas depending on time/priority: attempt to add a webgl renderer for lines/polygons, helpers for creating fragment shaders, add x-wrapping for webgl renderer, some optimizations on the view constraints system, SVG and/or video layers, webgl renderer for tiles (for post-processing, dynamic hillshade, etc)...
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* TBD
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* Usability Improvements
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* Documentation / website updates
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* Support for a [user projection](https://github.com/openlayers/openlayers/pull/9846)
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## Supporters / Sponsors / Thank you / ❤
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## Supporters / Sponsors / Thank you / ❤
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