From 87b99c098556e719863d97c6276b520d5c4aed51 Mon Sep 17 00:00:00 2001 From: Tom Payne Date: Wed, 2 Oct 2013 04:27:58 -0700 Subject: [PATCH] Updated Developer Guide (markdown) --- Developer-Guide.md | 9 ++------- 1 file changed, 2 insertions(+), 7 deletions(-) diff --git a/Developer-Guide.md b/Developer-Guide.md index 1efe283..872a452 100644 --- a/Developer-Guide.md +++ b/Developer-Guide.md @@ -43,7 +43,7 @@ as described below. The minimum requirements are: * Git -* Python 2.6 or 2.7 with the [`regex`](https://pypi.python.org/pypi/regex) module (see below) +* Python 2.6 or 2.7 with a couple of extra modules (see below) * Java 7 (JRE and JDK) * [PhantomJS](http://phantomjs.org/) 1.6 or higher * [Closure Linter](https://developers.google.com/closure/utilities/docs/linter_howto) @@ -51,7 +51,7 @@ The minimum requirements are: The executables `git`, `gjslint`, `java`, `jar`, `python`, and `phantomjs` should be in your `PATH`. -To install the `regex` Python module, run `sudo pip install regex` or `sudo easy_install regex`, depending on your OS and Python installation. +To install the extra Python modules, run `sudo pip install -r requirements.txt` or `sudo easy_install regex pystache`, depending on your OS and Python installation. Optionally, you can also install JSDoc 3. Installing JSDoc 3 is necessary if you want to run the full integration suite. @@ -63,11 +63,6 @@ To get JSDoc from GitHub: Again, the `jsdoc` executable, located at the root of `jsdoc` repository, should be in your `PATH`. -If you are want to modify the WebGL shaders, you'll need -[glsl-unit](https://code.google.com/p/glsl-unit/). Get it with git: - - $ git clone https://code.google.com/p/glsl-unit/ build/glsl-unit - ## Working with the build tool