Logo
Explore Help
Sign In
ashatora/openlayers
1
0
Fork 0
You've already forked openlayers
Code Issues Pull Requests Projects Releases Wiki Activity
Files
fe6047859f80c2f03b8e9809f8f47db67a33dc1b
openlayers/lib/OpenLayers/Renderer
History
ahocevar fe6047859f Always copy graphicName symbols, because there were too many issues with use/defs. Ctrl-Click and Shift-Click now works as expected on graphicName symbols. p=marcjansen, r=me (closes #2985)
git-svn-id: http://svn.openlayers.org/trunk/openlayers@10976 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
2010-12-29 12:06:46 +00:00
..
Canvas.js
avoid double redraw when panning/zooming. p=tsauerwein,r=erilem (closes #2801)
2010-10-28 06:44:35 +00:00
Elements.js
Make sure that the background node is removed when redrawing with a different symbolizer. Thanks ahtih for this excellent debut patch. p=ahtih, r=me (closes #2891)
2010-10-20 14:01:36 +00:00
SVG.js
Always copy graphicName symbols, because there were too many issues with use/defs. Ctrl-Click and Shift-Click now works as expected on graphicName symbols. p=marcjansen, r=me (closes #2985)
2010-12-29 12:06:46 +00:00
VML.js
Avoid VML rendering issues with zero area inner rings. We don't actually do an expensive area calculation, but just make sure that we have at least three distinct points. This version is slightly different from Tim's previous patch: it compares the VML path components rathter than the geometry components, which is less expensive and more reliable (because the VML path uses integers). p=tschaub,me r=me (closes #2876)
2010-10-15 13:47:35 +00:00
Powered by Gitea Version: 1.25.2 Page: 44ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API