Files
openlayers/lib/OpenLayers/Style.js
crschmidt fb3c02354f Add support for the extremely awesomely super-comprehensive rule based styling
that Andreas has been working so hard on. I think this is the single most
awesome commit I've ever had the pleasure of committing. The results of this
commit are described on http://trac.openlayers.org/wiki/Styles: essentially,
this makes it possible to style features in all kinds of fun ways based on
rules, and will also form the underlying basis for #533. Things this patch
adds:

 * OL.Rule classes. These classes allow you to do tests against the propertie
   of a feature, and set a style based on these properties -- so you can
   compare the 'speedlimit' property of a line, and test if it is > 60, and if
   it is greater than 60, render it in a different color. You can also test
   combinations of rules using the OL.Rule.Logical class, and test featureids
   with the FeatureID class. 
 * OL.Style class: The OL.Style class lets you wrap up Rules into styles that 
   can be used with drawFeature to draw the feature in the selected style.
 * OL.Layer.Vector.drawFeature will check if the given style is an OL.Style
   object, and if so, it will draw the feature accordingly.

examples/georss-flickr.html shows usage of these classes.

Many, many thanks go to Andreas for all his hard work on this: this code really
is very pretty, and includes unit tests for all the classes (and we know that I
am a big fan of tests.)

Three cheers for Andreas: Hip hip, hooray! hip hip, hooray! hip hip, hooray!


git-svn-id: http://svn.openlayers.org/trunk/openlayers@5429 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
2007-12-15 16:17:50 +00:00

271 lines
8.5 KiB
JavaScript

/* Copyright (c) 2006-2007 MetaCarta, Inc., published under the Clear BSD
* license. See http://svn.openlayers.org/trunk/openlayers/license.txt for the
* full text of the license. */
/**
* @requires OpenLayers/Util.js
* @requires OpenLayers/Feature/Vector.js
*
* Class: OpenLayers.Style
*
* This class represents a UserStyle obtained
* from a SLD, containing styling rules.
*/
OpenLayers.Style = OpenLayers.Class({
/**
* APIProperty: name
* {String}
*/
name: null,
/**
* APIProperty: layerName
* {<String>} name of the layer that this style belongs to, usually
* according to the NamedLayer attribute of an SLD document.
*/
layerName: null,
/**
* APIProperty: isDefault
* {Boolean}
*/
isDefault: false,
/**
* Property: rules
* Array({<OpenLayers.Rule>})
*/
rules: null,
/**
* Property: defaultStyle
* {Object} hash of style properties to use as default for merging
* rule-based style symbolizers onto. If no rules are defined, createStyle
* will return this style.
*/
defaultStyle: null,
/**
* Property: propertyStyles
* {Hash of Boolean} cache of style properties that need to be parsed for
* propertyNames. Property names are keys, values won't be used.
*/
propertyStyles: null,
/**
* Constructor: OpenLayers.Style
* Creates a UserStyle.
*
* Parameters:
* style - {Object} Optional hash of style properties that will be
* used as default style for this style object. This style
* applies if no rules are specified. Symbolizers defined in
* rules will extend this default style.
* options - {Object} An optional object with properties to set on the
* userStyle
*
* Return:
* {<OpenLayers.Style>}
*/
initialize: function(style, options) {
this.rules = [];
// use the default style from OpenLayers.Feature.Vector if no style
// was given in the constructor
this.setDefaultStyle(style ||
OpenLayers.Feature.Vector.style["default"]);
OpenLayers.Util.extend(this, options);
},
/**
* APIMethod: destroy
* nullify references to prevent circular references and memory leaks
*/
destroy: function() {
for (var i=0; i<this.rules.length; i++) {
this.rules[i].destroy();
this.rules[i] = null;
}
this.rules = null;
this.defaultStyle = null;
},
/**
* APIMethod: createStyle
* creates a style by applying all feature-dependent rules to the base
* style.
*
* Parameters:
* feature - {<OpenLayers.Feature>} feature to evaluate rules for
* baseStyle - {Object} hash of styles feature styles to extend
*
* Returns:
* {<OpenLayers.Feature.Vector.style>} hash of feature styles
*/
createStyle: function(feature, baseStyle) {
if (!baseStyle) {
baseStyle = this.defaultStyle;
}
var style = OpenLayers.Util.extend({}, baseStyle);
var draw = true;
for (var i=0; i<this.rules.length; i++) {
// does the rule apply?
var applies = this.rules[i].evaluate(feature);
if (applies) {
// check if within minScale/maxScale bounds
var scale = feature.layer.map.getScale();
if (this.rules[i].minScale) {
draw = scale > OpenLayers.Style.createLiteral(
this.rules[i].minScale, feature);
}
if (draw && this.rules[i].maxScale) {
draw = scale < OpenLayers.Style.createLiteral(
this.rules[i].maxScale, feature);
}
// determine which symbolizer (Point, Line, Polygon) to use
var symbolizerPrefix = feature.geometry ?
this.getSymbolizerPrefix(feature.geometry) :
OpenLayers.Style.SYMBOLIZER_PREFIXES[0];
// now merge the style with the current style
var symbolizer = this.rules[i].symbolizer[symbolizerPrefix];
OpenLayers.Util.extend(style, symbolizer);
}
}
style.display = draw ? "" : "none";
// calculate literals for all styles in the propertyStyles cache
for (var i in this.propertyStyles) {
style[i] = OpenLayers.Style.createLiteral(style[i], feature);
}
return style;
},
/**
* Method: findPropertyStyles
* Looks into all rules for this style and the defaultStyle to collect
* all the style hash property names containing ${...} strings that have
* to be replaced using the createLiteral method before returning them.
*
* Returns:
* {Object} hash of property names that need createLiteral parsing. The
* name of the property is the key, and the value is true;
*/
findPropertyStyles: function() {
var propertyStyles = {};
// check the default style
var style = this.defaultStyle;
for (var i in style) {
if (typeof style[i] == "string" && style[i].match(/\$\{\w+\}/)) {
propertyStyles[i] = true;
}
}
// walk through all rules to check for properties in their symbolizer
var rules = this.rules;
var prefixes = OpenLayers.Style.SYMBOLIZER_PREFIXES;
for (var i in rules) {
for (var s=0; s<prefixes.length; s++) {
style = rules[i].symbolizer[prefixes[s]];
for (var j in style) {
if (typeof style[j] == "string" &&
style[j].match(/\$\{\w+\}/)) {
propertyStyles[j] = true;
}
}
}
}
return propertyStyles;
},
/**
* APIMethod: addRules
* Adds rules to this style.
*
* Parameters:
* rules - {Array(<OpenLayers.Rule>)}
*/
addRules: function(rules) {
this.rules = this.rules.concat(rules);
this.propertyStyles = this.findPropertyStyles();
},
/**
* APIMethod: setDefaultStyle
* Sets the default style for this style object.
*
* Parameters:
* style - {Object} Hash of style properties
*/
setDefaultStyle: function(style) {
this.defaultStyle = style;
this.propertyStyles = this.findPropertyStyles();
},
/**
* Method: getSymbolizerPrefix
* Returns the correct symbolizer prefix according to the
* geometry type of the passed geometry
*
* Parameters:
* geometry {<OpenLayers.Geometry>}
*
* Returns:
* {String} key of the according symbolizer
*/
getSymbolizerPrefix: function(geometry) {
var prefixes = OpenLayers.Style.SYMBOLIZER_PREFIXES;
for (var i=0; i<prefixes.length; i++) {
if (geometry.CLASS_NAME.indexOf(prefixes[i]) != -1) {
return prefixes[i];
}
}
},
CLASS_NAME: "OpenLayers.Style"
});
/**
* Function: createLiteral
* converts a style value holding a combination of PropertyName and Literal
* into a Literal, taking the property values from the passed features.
*
* Parameters:
* value {String} value to parse. If this string contains a construct like
* "foo ${bar}", then "foo " will be taken as literal, and "${bar}"
* will be replaced by the value of the "bar" attribute of the passed
* feature.
* feature {<OpenLayers.Feature>} feature to take attribute values from
*
* Returns:
* {String} the parsed value. In the example of the value parameter above, the
* result would be "foo valueOfBar", assuming that the passed feature has an
* attribute named "bar" with the value "valueOfBar".
*/
OpenLayers.Style.createLiteral = function(value, feature) {
if (typeof value == "string" && value.indexOf("${") != -1) {
var attributes = feature.attributes || feature.data;
value = OpenLayers.String.format(value, attributes)
value = isNaN(value) ? value : parseFloat(value);
}
return value;
}
/**
* Constant: OpenLayers.Style.SYMBOLIZER_PREFIXES
* {Array} prefixes of the sld symbolizers. These are the
* same as the main geometry types
*/
OpenLayers.Style.SYMBOLIZER_PREFIXES = ['Point', 'Line', 'Polygon'];