Using the [ts.js codemod](https://gist.github.com/tschaub/1ea498c9d1e5268cf36d212b3949be4e): jscodeshift --transform ts.js src
240 lines
6.9 KiB
JavaScript
240 lines
6.9 KiB
JavaScript
/**
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* @module ol/geom/Circle
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*/
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import {createOrUpdate, forEachCorner, intersects} from '../extent.js';
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import GeometryType from '../geom/GeometryType.js';
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import SimpleGeometry from '../geom/SimpleGeometry.js';
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import {deflateCoordinate} from '../geom/flat/deflate.js';
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/**
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* @classdesc
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* Circle geometry.
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*
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* @api
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*/
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class Circle extends SimpleGeometry {
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/**
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* @param {!import("../coordinate.js").Coordinate} center Center.
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* For internal use, flat coordinates in combination with `opt_layout` and no
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* `opt_radius` are also accepted.
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* @param {number=} opt_radius Radius.
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* @param {import("./GeometryLayout.js").default=} opt_layout Layout.
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*/
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constructor(center, opt_radius, opt_layout) {
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super();
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if (opt_layout !== undefined && opt_radius === undefined) {
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this.setFlatCoordinates(opt_layout, center);
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} else {
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const radius = opt_radius ? opt_radius : 0;
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this.setCenterAndRadius(center, radius, opt_layout);
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}
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}
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/**
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* Make a complete copy of the geometry.
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* @return {!import("./Circle.js").default} Clone.
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* @override
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* @api
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*/
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clone() {
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return new Circle(this.flatCoordinates.slice(), undefined, this.layout);
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}
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/**
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* @inheritDoc
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*/
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closestPointXY(x, y, closestPoint, minSquaredDistance) {
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const flatCoordinates = this.flatCoordinates;
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const dx = x - flatCoordinates[0];
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const dy = y - flatCoordinates[1];
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const squaredDistance = dx * dx + dy * dy;
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if (squaredDistance < minSquaredDistance) {
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if (squaredDistance === 0) {
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for (let i = 0; i < this.stride; ++i) {
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closestPoint[i] = flatCoordinates[i];
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}
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} else {
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const delta = this.getRadius() / Math.sqrt(squaredDistance);
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closestPoint[0] = flatCoordinates[0] + delta * dx;
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closestPoint[1] = flatCoordinates[1] + delta * dy;
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for (let i = 2; i < this.stride; ++i) {
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closestPoint[i] = flatCoordinates[i];
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}
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}
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closestPoint.length = this.stride;
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return squaredDistance;
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} else {
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return minSquaredDistance;
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}
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}
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/**
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* @inheritDoc
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*/
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containsXY(x, y) {
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const flatCoordinates = this.flatCoordinates;
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const dx = x - flatCoordinates[0];
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const dy = y - flatCoordinates[1];
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return dx * dx + dy * dy <= this.getRadiusSquared_();
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}
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/**
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* Return the center of the circle as {@link module:ol/coordinate~Coordinate coordinate}.
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* @return {import("../coordinate.js").Coordinate} Center.
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* @api
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*/
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getCenter() {
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return this.flatCoordinates.slice(0, this.stride);
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}
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/**
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* @inheritDoc
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*/
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computeExtent(extent) {
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const flatCoordinates = this.flatCoordinates;
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const radius = flatCoordinates[this.stride] - flatCoordinates[0];
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return createOrUpdate(
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flatCoordinates[0] - radius, flatCoordinates[1] - radius,
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flatCoordinates[0] + radius, flatCoordinates[1] + radius,
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extent);
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}
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/**
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* Return the radius of the circle.
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* @return {number} Radius.
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* @api
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*/
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getRadius() {
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return Math.sqrt(this.getRadiusSquared_());
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}
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/**
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* @private
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* @return {number} Radius squared.
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*/
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getRadiusSquared_() {
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const dx = this.flatCoordinates[this.stride] - this.flatCoordinates[0];
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const dy = this.flatCoordinates[this.stride + 1] - this.flatCoordinates[1];
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return dx * dx + dy * dy;
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}
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/**
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* @inheritDoc
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* @api
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*/
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getType() {
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return GeometryType.CIRCLE;
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}
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/**
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* @inheritDoc
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* @api
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*/
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intersectsExtent(extent) {
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const circleExtent = this.getExtent();
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if (intersects(extent, circleExtent)) {
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const center = this.getCenter();
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if (extent[0] <= center[0] && extent[2] >= center[0]) {
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return true;
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}
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if (extent[1] <= center[1] && extent[3] >= center[1]) {
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return true;
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}
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return forEachCorner(extent, this.intersectsCoordinate, this);
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}
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return false;
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}
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/**
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* Set the center of the circle as {@link module:ol/coordinate~Coordinate coordinate}.
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* @param {import("../coordinate.js").Coordinate} center Center.
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* @api
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*/
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setCenter(center) {
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const stride = this.stride;
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const radius = this.flatCoordinates[stride] - this.flatCoordinates[0];
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const flatCoordinates = center.slice();
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flatCoordinates[stride] = flatCoordinates[0] + radius;
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for (let i = 1; i < stride; ++i) {
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flatCoordinates[stride + i] = center[i];
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}
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this.setFlatCoordinates(this.layout, flatCoordinates);
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this.changed();
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}
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/**
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* Set the center (as {@link module:ol/coordinate~Coordinate coordinate}) and the radius (as
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* number) of the circle.
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* @param {!import("../coordinate.js").Coordinate} center Center.
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* @param {number} radius Radius.
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* @param {import("./GeometryLayout.js").default=} opt_layout Layout.
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* @api
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*/
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setCenterAndRadius(center, radius, opt_layout) {
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this.setLayout(opt_layout, center, 0);
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if (!this.flatCoordinates) {
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this.flatCoordinates = [];
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}
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/** @type {Array<number>} */
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const flatCoordinates = this.flatCoordinates;
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let offset = deflateCoordinate(
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flatCoordinates, 0, center, this.stride);
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flatCoordinates[offset++] = flatCoordinates[0] + radius;
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for (let i = 1, ii = this.stride; i < ii; ++i) {
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flatCoordinates[offset++] = flatCoordinates[i];
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}
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flatCoordinates.length = offset;
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this.changed();
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}
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/**
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* @inheritDoc
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*/
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getCoordinates() {}
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/**
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* @inheritDoc
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*/
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setCoordinates(coordinates, opt_layout) {}
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/**
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* Set the radius of the circle. The radius is in the units of the projection.
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* @param {number} radius Radius.
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* @api
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*/
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setRadius(radius) {
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this.flatCoordinates[this.stride] = this.flatCoordinates[0] + radius;
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this.changed();
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}
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}
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/**
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* Transform each coordinate of the circle from one coordinate reference system
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* to another. The geometry is modified in place.
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* If you do not want the geometry modified in place, first clone() it and
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* then use this function on the clone.
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*
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* Internally a circle is currently represented by two points: the center of
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* the circle `[cx, cy]`, and the point to the right of the circle
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* `[cx + r, cy]`. This `transform` function just transforms these two points.
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* So the resulting geometry is also a circle, and that circle does not
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* correspond to the shape that would be obtained by transforming every point
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* of the original circle.
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*
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* @param {import("../proj.js").ProjectionLike} source The current projection. Can be a
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* string identifier or a {@link module:ol/proj/Projection~Projection} object.
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* @param {import("../proj.js").ProjectionLike} destination The desired projection. Can be a
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* string identifier or a {@link module:ol/proj/Projection~Projection} object.
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* @return {import("./Circle.js").default} This geometry. Note that original geometry is
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* modified in place.
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* @function
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* @api
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*/
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Circle.prototype.transform;
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export default Circle;
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