Files
openlayers/src/ol/webgl/tilelayerrenderer.js
2012-08-16 23:43:33 +02:00

455 lines
13 KiB
JavaScript

// FIXME large resolutions lead to too large framebuffers :-(
// FIXME animated shaders! check in redraw
// FIXME defer texture uploads
goog.provide('ol.webgl.TileLayerRenderer');
goog.provide('ol.webgl.tilelayerrenderer');
goog.provide('ol.webgl.tilelayerrenderer.shader.Fragment');
goog.provide('ol.webgl.tilelayerrenderer.shader.Vertex');
goog.require('goog.array');
goog.require('goog.asserts');
goog.require('goog.debug.Logger');
goog.require('goog.events.EventType');
goog.require('goog.object');
goog.require('goog.vec.Mat4');
goog.require('goog.vec.Vec4');
goog.require('goog.webgl');
goog.require('ol.Coordinate');
goog.require('ol.MapEventType');
goog.require('ol.Size');
goog.require('ol.TileLayer');
goog.require('ol.TileState');
goog.require('ol.webgl.LayerRenderer');
goog.require('ol.webgl.shader.Fragment');
goog.require('ol.webgl.shader.Vertex');
if (goog.DEBUG) {
ol.webgl.tilelayerrenderer.logger =
goog.debug.Logger.getLogger('ol.webgl.tilelayerrenderer');
}
/**
* @constructor
* @extends {ol.webgl.shader.Fragment}
*/
ol.webgl.tilelayerrenderer.shader.Fragment = function() {
goog.base(this, [
'precision mediump float;',
'',
'uniform sampler2D uTexture;',
'',
'varying vec2 vTexCoord;',
'',
'void main(void) {',
' gl_FragColor = texture2D(uTexture, vTexCoord);',
'}'
].join('\n'));
};
goog.inherits(
ol.webgl.tilelayerrenderer.shader.Fragment, ol.webgl.shader.Fragment);
goog.addSingletonGetter(ol.webgl.tilelayerrenderer.shader.Fragment);
/**
* @constructor
* @extends {ol.webgl.shader.Vertex}
*/
ol.webgl.tilelayerrenderer.shader.Vertex = function() {
goog.base(this, [
'attribute vec2 aPosition;',
'attribute vec2 aTexCoord;',
'',
'varying vec2 vTexCoord;',
'',
'uniform vec4 uTileOffset;',
'',
'void main(void) {',
' gl_Position.xy = aPosition * uTileOffset.xy + uTileOffset.zw;',
' gl_Position.z = 0.;',
' gl_Position.w = 1.;',
' vTexCoord = aTexCoord;',
'}'
].join('\n'));
};
goog.inherits(
ol.webgl.tilelayerrenderer.shader.Vertex, ol.webgl.shader.Vertex);
goog.addSingletonGetter(ol.webgl.tilelayerrenderer.shader.Vertex);
/**
* @constructor
* @extends {ol.webgl.LayerRenderer}
* @param {ol.MapRenderer} mapRenderer Map renderer.
* @param {ol.TileLayer} tileLayer Tile layer.
*/
ol.webgl.TileLayerRenderer = function(mapRenderer, tileLayer) {
goog.base(this, mapRenderer, tileLayer);
/**
* @private
* @type {ol.webgl.shader.Fragment}
*/
this.fragmentShader_ =
ol.webgl.tilelayerrenderer.shader.Fragment.getInstance();
/**
* @private
* @type {ol.webgl.shader.Vertex}
*/
this.vertexShader_ = ol.webgl.tilelayerrenderer.shader.Vertex.getInstance();
/**
* @private
* @type {{aPosition: number,
* aTexCoord: number,
* uTileOffset: WebGLUniformLocation,
* uTexture: WebGLUniformLocation}|null}
*/
this.locations_ = null;
/**
* @private
* @type {WebGLBuffer}
*/
this.arrayBuffer_ = null;
/**
* @private
* @type {WebGLTexture}
*/
this.texture_ = null;
/**
* @private
* @type {WebGLFramebuffer}
*/
this.framebuffer_ = null;
/**
* @private
* @type {number|undefined}
*/
this.framebufferDimension_ = undefined;
/**
* @private
* @type {Object.<number, number>}
*/
this.tileChangeListenerKeys_ = {};
/**
* @private
* @type {goog.vec.Mat4.AnyType}
*/
this.matrix_ = goog.vec.Mat4.createNumber();
};
goog.inherits(ol.webgl.TileLayerRenderer, ol.webgl.LayerRenderer);
/**
* @param {number} framebufferDimension Framebuffer dimension.
* @private
*/
ol.webgl.TileLayerRenderer.prototype.bindFramebuffer_ =
function(framebufferDimension) {
var mapRenderer = this.getMapRenderer();
var gl = mapRenderer.getGL();
if (!goog.isDef(this.framebufferDimension_) ||
this.framebufferDimension_ != framebufferDimension) {
if (goog.DEBUG) {
ol.webgl.tilelayerrenderer.logger.info('re-sizing framebuffer');
}
if (ol.webgl.FREE_RESOURCES_IMMEDIATELY) {
if (goog.DEBUG) {
ol.webgl.tilelayerrenderer.logger.info('freeing WebGL resources');
}
gl.deleteFramebuffer(this.framebuffer_);
gl.deleteTexture(this.texture_);
} else {
var map = this.getMap();
goog.events.listenOnce(
map,
ol.MapEventType.POST_RENDER,
goog.partial(function(gl, framebuffer, texture) {
if (goog.DEBUG) {
ol.webgl.tilelayerrenderer.logger.info(
'freeing WebGL resources on postrender');
}
gl.deleteFramebuffer(framebuffer);
gl.deleteTexture(texture);
}, gl, this.framebuffer_, this.texture_));
}
var texture = gl.createTexture();
gl.bindTexture(goog.webgl.TEXTURE_2D, texture);
gl.texImage2D(goog.webgl.TEXTURE_2D, 0, goog.webgl.RGBA,
framebufferDimension, framebufferDimension, 0, goog.webgl.RGBA,
goog.webgl.UNSIGNED_BYTE, null);
gl.texParameteri(goog.webgl.TEXTURE_2D, goog.webgl.TEXTURE_MAG_FILTER,
goog.webgl.LINEAR);
gl.texParameteri(goog.webgl.TEXTURE_2D, goog.webgl.TEXTURE_MIN_FILTER,
goog.webgl.LINEAR);
var framebuffer = gl.createFramebuffer();
gl.bindFramebuffer(goog.webgl.FRAMEBUFFER, framebuffer);
gl.framebufferTexture2D(goog.webgl.FRAMEBUFFER,
goog.webgl.COLOR_ATTACHMENT0, goog.webgl.TEXTURE_2D, texture, 0);
this.texture_ = texture;
this.framebuffer_ = framebuffer;
this.framebufferDimension_ = framebufferDimension;
} else {
gl.bindFramebuffer(goog.webgl.FRAMEBUFFER, this.framebuffer_);
}
};
/**
* @protected
*/
ol.webgl.TileLayerRenderer.prototype.disposeInternal = function() {
var mapRenderer = this.getMapRenderer();
var gl = mapRenderer.getGL();
if (!gl.isContextLost()) {
gl.deleteBuffer(this.arrayBuffer_);
gl.deleteFramebuffer(this.framebuffer_);
gl.deleteTexture(this.texture_);
}
goog.base(this, 'disposeInternal');
};
/**
* @return {ol.TileLayer} Layer.
* @override
*/
ol.webgl.TileLayerRenderer.prototype.getLayer = function() {
return /** @type {ol.TileLayer} */ goog.base(this, 'getLayer');
};
/**
* @inheritDoc
*/
ol.webgl.TileLayerRenderer.prototype.getMatrix = function() {
return this.matrix_;
};
/**
* @inheritDoc
*/
ol.webgl.TileLayerRenderer.prototype.getTexture = function() {
return this.texture_;
};
/**
* @protected
*/
ol.webgl.TileLayerRenderer.prototype.handleTileChange = function() {
this.dispatchChangeEvent();
};
/**
*/
ol.webgl.TileLayerRenderer.prototype.handleWebGLContextLost = function() {
this.locations_ = null;
this.arrayBuffer_ = null;
this.texture_ = null;
this.framebuffer_ = null;
this.framebufferDimension_ = undefined;
};
/**
* @inheritDoc
*/
ol.webgl.TileLayerRenderer.prototype.render = function() {
var mapRenderer = this.getMapRenderer();
var map = this.getMap();
var gl = mapRenderer.getGL();
goog.asserts.assert(map.isDef());
var mapCenter = map.getCenter();
var mapExtent = map.getExtent();
var mapResolution = /** @type {number} */ map.getResolution();
var mapRotatedExtent = map.getRotatedExtent();
var mapRotation = map.getRotation();
var tileLayer = this.getLayer();
var tileStore = tileLayer.getStore();
var tileGrid = tileStore.getTileGrid();
var z = tileGrid.getZForResolution(mapResolution);
var tileResolution = tileGrid.getResolution(z);
var tileBounds = tileGrid.getTileBoundsForExtentAndResolution(
mapRotatedExtent, tileResolution);
var tileBoundsSize = tileBounds.getSize();
var tileSize = tileGrid.getTileSize();
var maxDimension = Math.max(
tileBoundsSize.width * tileSize.width,
tileBoundsSize.height * tileSize.height);
var framebufferDimension =
Math.pow(2, Math.ceil(Math.log(maxDimension) / Math.log(2)));
var framebufferExtentSize = new ol.Size(
tileResolution * framebufferDimension,
tileResolution * framebufferDimension);
var origin = tileGrid.getOrigin(z);
var minX = origin.x + tileBounds.minX * tileSize.width * tileResolution;
var minY = origin.y + tileBounds.minY * tileSize.height * tileResolution;
var framebufferExtent = new ol.Extent(
minX,
minY,
minX + framebufferExtentSize.width,
minY + framebufferExtentSize.height);
this.bindFramebuffer_(framebufferDimension);
gl.viewport(0, 0, framebufferDimension, framebufferDimension);
gl.clearColor(0, 0, 0, 0);
gl.clear(goog.webgl.COLOR_BUFFER_BIT);
gl.disable(goog.webgl.BLEND);
var program = mapRenderer.getProgram(
this.fragmentShader_, this.vertexShader_);
gl.useProgram(program);
if (goog.isNull(this.locations_)) {
this.locations_ = {
aPosition: gl.getAttribLocation(program, 'aPosition'),
aTexCoord: gl.getAttribLocation(program, 'aTexCoord'),
uTileOffset: gl.getUniformLocation(program, 'uTileOffset'),
uTexture: gl.getUniformLocation(program, 'uTexture')
};
}
if (goog.isNull(this.arrayBuffer_)) {
var arrayBuffer = gl.createBuffer();
gl.bindBuffer(goog.webgl.ARRAY_BUFFER, arrayBuffer);
gl.bufferData(goog.webgl.ARRAY_BUFFER, new Float32Array([
0, 0, 0, 1,
1, 0, 1, 1,
0, 1, 0, 0,
1, 1, 1, 0
]), goog.webgl.STATIC_DRAW);
this.arrayBuffer_ = arrayBuffer;
} else {
gl.bindBuffer(goog.webgl.ARRAY_BUFFER, this.arrayBuffer_);
}
gl.enableVertexAttribArray(this.locations_.aPosition);
gl.vertexAttribPointer(
this.locations_.aPosition, 2, goog.webgl.FLOAT, false, 16, 0);
gl.enableVertexAttribArray(this.locations_.aTexCoord);
gl.vertexAttribPointer(
this.locations_.aTexCoord, 2, goog.webgl.FLOAT, false, 16, 8);
gl.uniform1i(this.locations_.uTexture, 0);
/**
* @type {Object.<number, Object.<string, ol.TileCoord>>}
*/
var tilesToDrawByZ = {};
tilesToDrawByZ[z] = {};
tileBounds.forEachTileCoord(z, function(tileCoord) {
var tile = tileStore.getTile(tileCoord);
if (goog.isNull(tile)) {
} else if (tile.getState() == ol.TileState.LOADED) {
tilesToDrawByZ[z][tileCoord.toString()] = tile;
} else {
var tileKey = goog.getUid(tile);
if (!(tileKey in this.tileChangeListenerKeys_)) {
tile.load();
// FIXME will need to handle aborts as well
this.tileChangeListenerKeys_[tileKey] = goog.events.listen(tile,
goog.events.EventType.CHANGE, this.handleTileChange, false, this);
}
// FIXME this could be more efficient about filling partial holes
tileGrid.forEachTileCoordParentTileBounds(
tileCoord,
function(z, tileBounds) {
var fullyCovered = true;
tileBounds.forEachTileCoord(z, function(tileCoord) {
var tileCoordKey = tileCoord.toString();
if (tilesToDrawByZ[z] && tilesToDrawByZ[z][tileCoordKey]) {
return;
}
var tile = tileStore.getTile(tileCoord);
if (!goog.isNull(tile) &&
tile.getState() == ol.TileState.LOADED) {
if (!tilesToDrawByZ[z]) {
tilesToDrawByZ[z] = {};
}
tilesToDrawByZ[z][tileCoordKey] = tile;
} else {
fullyCovered = false;
}
});
return fullyCovered;
});
}
}, this);
var zs = goog.object.getKeys(tilesToDrawByZ);
goog.array.sort(zs);
var uTileOffset = goog.vec.Vec4.createFloat32();
goog.array.forEach(zs, function(z) {
goog.object.forEach(tilesToDrawByZ[z], function(tile) {
var tileExtent = tileGrid.getTileCoordExtent(tile.tileCoord);
var sx = 2 * tileExtent.getWidth() / framebufferExtentSize.width;
var sy = 2 * tileExtent.getHeight() / framebufferExtentSize.height;
var tx = 2 * (tileExtent.minX - framebufferExtent.minX) /
framebufferExtentSize.width - 1;
var ty = 2 * (tileExtent.minY - framebufferExtent.minY) /
framebufferExtentSize.height - 1;
goog.vec.Vec4.setFromValues(uTileOffset, sx, sy, tx, ty);
gl.uniform4fv(this.locations_.uTileOffset, uTileOffset);
mapRenderer.bindImageTexture(
tile.getImage(), goog.webgl.LINEAR, goog.webgl.LINEAR);
gl.drawArrays(goog.webgl.TRIANGLE_STRIP, 0, 4);
}, this);
}, this);
goog.vec.Mat4.makeIdentity(this.matrix_);
goog.vec.Mat4.translate(this.matrix_,
(mapCenter.x - framebufferExtent.minX) /
(framebufferExtent.maxX - framebufferExtent.minX),
(mapCenter.y - framebufferExtent.minY) /
(framebufferExtent.maxY - framebufferExtent.minY),
0);
goog.vec.Mat4.scale(this.matrix_,
(mapExtent.maxX - mapExtent.minX) /
(framebufferExtent.maxX - framebufferExtent.minX),
(mapExtent.maxY - mapExtent.minY) /
(framebufferExtent.maxY - framebufferExtent.minY),
1);
if (goog.isDef(mapRotation)) {
goog.vec.Mat4.rotate(this.matrix_,
mapRotation,
0,
0,
1);
}
goog.vec.Mat4.translate(this.matrix_,
-0.5,
-0.5,
0);
};