Files
openlayers/src/ol/vectortile.js
Andreas Hocevar d6a8c9465e Make pixel projection handling work in compiled mode
The compiler seems to have trouble with functions that can run with
different 'this' types. By moving the units handling to the callback, this
issue can be avoided.
2016-01-15 20:59:16 +01:00

197 lines
3.7 KiB
JavaScript

goog.provide('ol.VectorTile');
goog.require('ol.Tile');
goog.require('ol.TileCoord');
goog.require('ol.TileLoadFunctionType');
goog.require('ol.TileState');
goog.require('ol.dom');
goog.require('ol.proj.Projection');
/**
* @typedef {{
* dirty: boolean,
* renderedRenderOrder: (null|function(ol.Feature, ol.Feature):number),
* renderedRevision: number,
* replayGroup: ol.render.IReplayGroup}}
*/
ol.TileReplayState;
/**
* @constructor
* @extends {ol.Tile}
* @param {ol.TileCoord} tileCoord Tile coordinate.
* @param {ol.TileState} state State.
* @param {string} src Data source url.
* @param {ol.format.Feature} format Feature format.
* @param {ol.TileLoadFunctionType} tileLoadFunction Tile load function.
* @param {ol.proj.Projection} projection Feature projection.
*/
ol.VectorTile = function(tileCoord, state, src, format, tileLoadFunction, projection) {
goog.base(this, tileCoord, state);
/**
* @private
* @type {CanvasRenderingContext2D}
*/
this.context_ = ol.dom.createCanvasContext2D();
/**
* @private
* @type {ol.format.Feature}
*/
this.format_ = format;
/**
* @private
* @type {Array.<ol.Feature>}
*/
this.features_ = null;
/**
* @private
* @type {ol.FeatureLoader}
*/
this.loader_;
/**
* @private
* @type {ol.proj.Projection}
*/
this.projection_ = projection;
/**
* @private
* @type {ol.TileReplayState}
*/
this.replayState_ = {
dirty: false,
renderedRenderOrder: null,
renderedRevision: -1,
replayGroup: null
};
/**
* @private
* @type {ol.TileLoadFunctionType}
*/
this.tileLoadFunction_ = tileLoadFunction;
/**
* @private
* @type {string}
*/
this.url_ = src;
};
goog.inherits(ol.VectorTile, ol.Tile);
/**
* @return {CanvasRenderingContext2D} The rendering context.
*/
ol.VectorTile.prototype.getContext = function() {
return this.context_;
};
/**
* @inheritDoc
*/
ol.VectorTile.prototype.disposeInternal = function() {
goog.base(this, 'disposeInternal');
};
/**
* Get the feature format assigned for reading this tile's features.
* @return {ol.format.Feature} Feature format.
* @api
*/
ol.VectorTile.prototype.getFormat = function() {
return this.format_;
};
/**
* @return {Array.<ol.Feature>} Features.
*/
ol.VectorTile.prototype.getFeatures = function() {
return this.features_;
};
/**
* @return {ol.TileReplayState} The replay state.
*/
ol.VectorTile.prototype.getReplayState = function() {
return this.replayState_;
};
/**
* @inheritDoc
*/
ol.VectorTile.prototype.getKey = function() {
return this.url_;
};
/**
* @return {ol.proj.Projection} Feature projection.
*/
ol.VectorTile.prototype.getProjection = function() {
return this.projection_;
};
/**
* Load the tile.
*/
ol.VectorTile.prototype.load = function() {
if (this.state == ol.TileState.IDLE) {
this.setState(ol.TileState.LOADING);
this.tileLoadFunction_(this, this.url_);
this.loader_(null, NaN, this.projection_);
}
};
/**
* @param {Array.<ol.Feature>} features Features.
* @api
*/
ol.VectorTile.prototype.setFeatures = function(features) {
this.features_ = features;
this.setState(ol.TileState.LOADED);
};
/**
* @param {ol.proj.Projection} projection Feature projection.
*/
ol.VectorTile.prototype.setProjection = function(projection) {
this.projection_ = projection;
};
/**
* @param {ol.TileState} tileState Tile state.
*/
ol.VectorTile.prototype.setState = function(tileState) {
this.state = tileState;
this.changed();
};
/**
* Set the feature loader for reading this tile's features.
* @param {ol.FeatureLoader} loader Feature loader.
* @api
*/
ol.VectorTile.prototype.setLoader = function(loader) {
this.loader_ = loader;
};