194 lines
5.0 KiB
JavaScript
194 lines
5.0 KiB
JavaScript
goog.provide('ol.layer.Vector');
|
|
|
|
goog.require('ol');
|
|
goog.require('ol.layer.Layer');
|
|
goog.require('ol.obj');
|
|
goog.require('ol.renderer.Type');
|
|
goog.require('ol.renderer.canvas.VectorLayer');
|
|
goog.require('ol.renderer.webgl.VectorLayer');
|
|
goog.require('ol.style.Style');
|
|
|
|
|
|
/**
|
|
* @classdesc
|
|
* Vector data that is rendered client-side.
|
|
* Note that any property set in the options is set as a {@link ol.Object}
|
|
* property on the layer object; for example, setting `title: 'My Title'` in the
|
|
* options means that `title` is observable, and has get/set accessors.
|
|
*
|
|
* @constructor
|
|
* @extends {ol.layer.Layer}
|
|
* @fires ol.render.Event
|
|
* @param {olx.layer.VectorOptions=} opt_options Options.
|
|
* @api
|
|
*/
|
|
ol.layer.Vector = function(opt_options) {
|
|
var options = opt_options ?
|
|
opt_options : /** @type {olx.layer.VectorOptions} */ ({});
|
|
|
|
var baseOptions = ol.obj.assign({}, options);
|
|
|
|
delete baseOptions.style;
|
|
delete baseOptions.renderBuffer;
|
|
delete baseOptions.updateWhileAnimating;
|
|
delete baseOptions.updateWhileInteracting;
|
|
ol.layer.Layer.call(this, /** @type {olx.layer.LayerOptions} */ (baseOptions));
|
|
|
|
/**
|
|
* @type {number}
|
|
* @private
|
|
*/
|
|
this.renderBuffer_ = options.renderBuffer !== undefined ?
|
|
options.renderBuffer : 100;
|
|
|
|
/**
|
|
* User provided style.
|
|
* @type {ol.style.Style|Array.<ol.style.Style>|ol.StyleFunction}
|
|
* @private
|
|
*/
|
|
this.style_ = null;
|
|
|
|
/**
|
|
* Style function for use within the library.
|
|
* @type {ol.StyleFunction|undefined}
|
|
* @private
|
|
*/
|
|
this.styleFunction_ = undefined;
|
|
|
|
this.setStyle(options.style);
|
|
|
|
/**
|
|
* @type {boolean}
|
|
* @private
|
|
*/
|
|
this.updateWhileAnimating_ = options.updateWhileAnimating !== undefined ?
|
|
options.updateWhileAnimating : false;
|
|
|
|
/**
|
|
* @type {boolean}
|
|
* @private
|
|
*/
|
|
this.updateWhileInteracting_ = options.updateWhileInteracting !== undefined ?
|
|
options.updateWhileInteracting : false;
|
|
};
|
|
ol.inherits(ol.layer.Vector, ol.layer.Layer);
|
|
|
|
|
|
/**
|
|
* @inheritDoc
|
|
*/
|
|
ol.layer.Vector.prototype.createRenderer = function(mapRenderer) {
|
|
var renderer = null;
|
|
var type = mapRenderer.getType();
|
|
if (ol.ENABLE_CANVAS && type === ol.renderer.Type.CANVAS) {
|
|
renderer = new ol.renderer.canvas.VectorLayer(this);
|
|
} else if (ol.ENABLE_WEBGL && type === ol.renderer.Type.WEBGL) {
|
|
renderer = new ol.renderer.webgl.VectorLayer(/** @type {ol.renderer.webgl.Map} */ (mapRenderer), this);
|
|
}
|
|
return renderer;
|
|
};
|
|
|
|
|
|
/**
|
|
* @return {number|undefined} Render buffer.
|
|
*/
|
|
ol.layer.Vector.prototype.getRenderBuffer = function() {
|
|
return this.renderBuffer_;
|
|
};
|
|
|
|
|
|
/**
|
|
* @return {function(ol.Feature, ol.Feature): number|null|undefined} Render
|
|
* order.
|
|
*/
|
|
ol.layer.Vector.prototype.getRenderOrder = function() {
|
|
return /** @type {ol.RenderOrderFunction|null|undefined} */ (
|
|
this.get(ol.layer.Vector.Property_.RENDER_ORDER));
|
|
};
|
|
|
|
|
|
/**
|
|
* Return the associated {@link ol.source.Vector vectorsource} of the layer.
|
|
* @function
|
|
* @return {ol.source.Vector} Source.
|
|
* @api
|
|
*/
|
|
ol.layer.Vector.prototype.getSource;
|
|
|
|
|
|
/**
|
|
* Get the style for features. This returns whatever was passed to the `style`
|
|
* option at construction or to the `setStyle` method.
|
|
* @return {ol.style.Style|Array.<ol.style.Style>|ol.StyleFunction}
|
|
* Layer style.
|
|
* @api
|
|
*/
|
|
ol.layer.Vector.prototype.getStyle = function() {
|
|
return this.style_;
|
|
};
|
|
|
|
|
|
/**
|
|
* Get the style function.
|
|
* @return {ol.StyleFunction|undefined} Layer style function.
|
|
* @api
|
|
*/
|
|
ol.layer.Vector.prototype.getStyleFunction = function() {
|
|
return this.styleFunction_;
|
|
};
|
|
|
|
|
|
/**
|
|
* @return {boolean} Whether the rendered layer should be updated while
|
|
* animating.
|
|
*/
|
|
ol.layer.Vector.prototype.getUpdateWhileAnimating = function() {
|
|
return this.updateWhileAnimating_;
|
|
};
|
|
|
|
|
|
/**
|
|
* @return {boolean} Whether the rendered layer should be updated while
|
|
* interacting.
|
|
*/
|
|
ol.layer.Vector.prototype.getUpdateWhileInteracting = function() {
|
|
return this.updateWhileInteracting_;
|
|
};
|
|
|
|
|
|
/**
|
|
* @param {ol.RenderOrderFunction|null|undefined} renderOrder
|
|
* Render order.
|
|
*/
|
|
ol.layer.Vector.prototype.setRenderOrder = function(renderOrder) {
|
|
this.set(ol.layer.Vector.Property_.RENDER_ORDER, renderOrder);
|
|
};
|
|
|
|
|
|
/**
|
|
* Set the style for features. This can be a single style object, an array
|
|
* of styles, or a function that takes a feature and resolution and returns
|
|
* an array of styles. If it is `undefined` the default style is used. If
|
|
* it is `null` the layer has no style (a `null` style), so only features
|
|
* that have their own styles will be rendered in the layer. See
|
|
* {@link ol.style} for information on the default style.
|
|
* @param {ol.style.Style|Array.<ol.style.Style>|ol.StyleFunction|null|undefined}
|
|
* style Layer style.
|
|
* @api
|
|
*/
|
|
ol.layer.Vector.prototype.setStyle = function(style) {
|
|
this.style_ = style !== undefined ? style : ol.style.Style.defaultFunction;
|
|
this.styleFunction_ = style === null ?
|
|
undefined : ol.style.Style.createFunction(this.style_);
|
|
this.changed();
|
|
};
|
|
|
|
|
|
/**
|
|
* @enum {string}
|
|
* @private
|
|
*/
|
|
ol.layer.Vector.Property_ = {
|
|
RENDER_ORDER: 'renderOrder'
|
|
};
|